Update Page Doesn't Look Quite Right

Mar. 10th, 2026 11:53 pm
crossover_chick: Victor on the ground with one hand up with the text "Nooo! Anything but the fangirls!" (CB: save Victor from the fangirls!)
[personal profile] crossover_chick
I'm slightly concerned about Dreamwidth here, let me quickly post this bit... *does so and comes back via edits* Ah, yes, that's much better. Anyway, it was another nice day weather-wise -- temps in the high 60s, bright and sunny, lots of snow-melt -- but it was definitely a busier day activity-wise, as my write-up should reflect:

Work – Twas a bit of a busier and more stressful day at work this Tuesday, I’m sorry to say – not by much, but enough to be noticeable:

A) I did the morning reports, then spent a good chunk of the morning clearing out returned tax letters and sending them on to the correct addresses – which required me to get my coworker’s help printing out some more of the special envelopes we use for that

B) I then moved on to doing the first QC file for the first pledge billing of the year...which took a little longer than I really wanted because of various interruptions

C) I also had to send another e-mail to the credit card people when my coworker, taking a pledge over the phone, encountered another vague error message that prevented her from completing it *facepalm* We ended up having two pledges that failed, while the two one-time gifts she took succeeded. Don’t know what the hell’s going on there, but I would like it if it stopped!

D) And then pretty much my entire afternoon after lunch was spent helping to stuff envelopes to mail to the parishes so they had the correct stuff to send back to us when they do their Easter collections at the beginning of April, which was a bit of a long and thankless task (and really dried out my hands thanks to all the paper handling)

Whew – not a horrible day, and I will say all the activities made the time go by pretty effectively, but still. Would have preferred it to be a little bit quieter! We’ll see what happens tomorrow.

To-Do List

1. Get in a workout: Check – another night on the bike, another night with “Baldur's Gate 3 Cast play D&D #2 | High Rollers Presents: Shadows of Athkatla!” Tonight’s chunk brought the gang back together again and all that much closer to the final confrontation, and featured:

A) Disguised!Gale and Wyll successfully managing to escape the Temple of Sune on the bridge (while the Golden Cowled Wizard levitated himself to get a bird’s eye view of the place), and meeting up with Astarion and Karlach as they ran onto the scene to help out – Astarion congratulated Wyll on ditching Gale before telling him they had a lead, and then Karlach AND Astarion both proceeded to get all flirty with Gale’s Sellsword Tiefling disguise, asking Wyll who his new friend was. Gale’s voice coming out of the tiefling’s mouth threw them both for a loop (Astarion being like “oh shit” while Karlach recommended Gale keep the look XD).

Let’s Keep The Cut Train Going )

2. Continue final edits on Chapter 4 of “The Van Dort Vacancy”: Check – progress was a little slower tonight, mostly due to me making a bunch of fiddly little edits at the very beginning of the session, but I still got from Smiler assuring Victor that they and Alice weren’t judging him for having sixteen suits, they were just surprised (with Alice adding that any judgment would fall on his parents, not him, for buying so many), to Victor managing to get Alice with a playfully-backhanded compliment about how she isn’t as terrifying as he expected someone from a madhouse to be (after she got him with one about him not being nearly as annoying as she expected a spoiled rich boy to be), and Alice laughing and telling him he needs to work on his delivery. XD Left off with the group preparing to get Victor all packed up now that his butterfly and moth drawings were all off his wall – I imagine that I should be able to wrap this up tomorrow, time permitting!

3. Watch something on YouTube: Check – I made damn sure to make the time for this today, because I really wanted to watch those four CaFae Latte shorts that Gigs shared with me the other day. These shorts compromise a mini-arc about the 4th Street Food Shelf that technically takes place between the “Wendy The Wraith” stuff and the CaFae folks going up against ICE – however, they haven’t made it into a compilation yet, so who knows about their actual place in the timeline anymore. The arc consisted of –

A) “4th Street Food Shelf: Part 1” – Featuring Lindsey telling Kord, Drek’s dad, about Wendy’s crisis center (he was very surprised by the idea of a crisis center run by a ghost), then confirming that the center bought some protective charms and a wealth spell, and asking the boss if it was okay for her to take Sunday off to do that. The manager confirmed that was fine, then asked her to redo the Shelf’s protective charms when she could because they broke this past weekend – Kord was surprised, as he didn’t realize that those sorts of charms could break, and Lindsey explained that they broke when the magic inside them was used up before asking what the hell happened. As per the manager, some asshole had broken in and stolen the donation box on Saturday – fortunately AFTER it had been already emptied, thanks to the protective charms. The manager then added that, if Lindsey’s boyfriend was up for it, she’d be happy with him taking a look at the place so they didn’t have to rely on unpredictable magic forever (“No offense.” “None taken”). Lindsey agreed to bring him in, then got briefly distracted by Mark – the teenager who Drek helped save from the trolls – coming in to fill up a box with food for his family (Mark in turn was briefly distracted by Kord, who he explained looked like someone he knew when Kord was like “something on my face?” – Kord said that he had a son named Drek, and Mark nodded and was like “explains a lot” XD) before asking about the new volunteer she was training tomorrow. The manager assured her that the guy was someone who used to come in all the time for food, so he was already very familiar with the place –

Before adding, “You’ll like him, he’s a literal angel.” XD Making it very obvious who was coming in…
And, as usual when I try to combine CaFae Latte recaps with anything else, I have run out of time to finish this entry. *shakehead* My raw notes for each of the remaining shorts is below; I will clean them up into something more acceptable tomorrow. EDIT: 3/11/2026: Check behind the cut for the proper recaps now!

Hidden behind a cut of course )

4. Get my tumblr queues sorted: Check – nothing happening over on Valice Multiverse again, but I got the next three days sorted over on Victor Luvs Alice (N Smiler) with –

A) The art shenanigansz did of their Smiler OC smirking while being interrogated by Phalanx for Wednesday

B) The fanart gurepujuice did of Alice from Alice: Madness Returns and Raz from Psychonauts fighting and hanging out together for Thursday

C) And the gifset jasonstodds did of Victoria Everglot’s important moments in Corpse Bride for Friday

So that’s good! We’ll figure out Song Saturday tomorrow. *nods*

And now it is most certainly time for me to go to bed. *nods* One of these days I will learn better time management, I swear. Night all!

Shockingly Warm Monday

Mar. 9th, 2026 11:48 pm
crossover_chick: Victor leaning over to look at a blue butterfly in a glass jar (CB: i has a happy thing)
[personal profile] crossover_chick
My car said it was 70F when I left work today, and I could believe it -- I cracked the car windows open on my drive home, and one of my room windows when I got back. Fucking NICE to have some warmth, let me tell you -- and we have seen a HUGE reduction in the snow now, yay. :D Granted, it's not supposed to stay this nice -- tomorrow is going to be in the 60s, and then it drops back into the 40s -- but I'll take what we get while it lasts! Given how utterly wretched the world can be today, it's good to have SOMETHING to enjoy.

Anyway -- now that I'm done cheering the lovely weather, here is the daily write-up:

Work – It was actually a pretty quiet first day back at work – which, trust me, I was grateful for, given today’s the second day of my period and thus my brain is still a little foggy:

A) I spent most of the morning working on the GL again, since we had a good chunk of stuff uploaded on Friday

B) I then spent some time before lunch examining some returned mail to see why it was returned – not sure why a couple of pieces were sent back, as the addresses seemed legit, but one lady had straight-up died, which was understandable

C) And after lunch, I sent out a couple of tax letters to people who called looking for them and started working through a fresh set of obituaries

No credit card calls, no complicated issues in my e-mail, no nothing – worse thing that happened was my coworker asking me how to do a particular sort of reversal on my lunch break, and that admittedly only took a couple of minutes. We’ll see how tomorrow plays out!

To-Do List

1. Get in a workout: Check – back on the bike and back with “Baldur's Gate 3 Cast play D&D #2 | High Rollers Presents: Shadows of Athkatla!” Tonight’s pedal session featured:

A) Shadowheart and Lae’zel entering The Bhaalspawn Experience – with Shadowheart’s new best friend Bing Bong the imp clinging to her hand like an eager little kid (much to Lae’zel’s disgust). After “gathering their party” in the entrance room, the ladies and Bing Bong stepped through a magic portal into the first room of the experience, featuring clockwork wooden automatons of Jaheira and Minsc (and Boo of course) in cages with explanatory plaques of who they were and how they were connected to The Bhaalspawn, along with various paths to travel. Bing Bong insisted on checking out the automatons first (Lae’zel grumbling over Shadowheart indulging the imp’s curiosity while Mark insisted that he did NOT intend for Bing Bong to be helpful to them in ANY way), but quickly got bored with their repeated phrases, and Shadowheart and Lae’zel headed down the corridor going straight on, through a room with some sort of fake magic generator (complete with illusions of lightning zipping around the room, scaring Bing Bong onto Shadowheart’s shoulder) and deeper into the exhibit –

Where they encountered the smashed-up remains of a couple of other automatons. And a long smear of fresh blood on the ground, as if someone had been dragged away. The ladies instantly agreed that the smart thing to do would be to follow the blood, and tracked the trail through a junction (where they discovered another smashed-up automaton of some sort of monster in a chamber to the right, and where Bing Bong managed to endear himself to Lae’zel a bit by licking the blood off the floor) and into a room which (as per another interlude with our lovely Narrator) mimicked the terrible cloning labs of the late Jon Irenicus, complete with vats and tubes of evil glowy blue-green stuff with various fake monstrosities in them (at least, I hope they were fake!). From there, they could see that the blood trail continued on through a recently-opened secret passage in the wall, and prepared to investigate further…

Got Longer Than Anticipated )

2. Start final edits on Chapter 4 of “The Van Dort Vacancy”: Check – got the chapter uploaded to FF.net’s Document Manager for the final scan, and made my way though Victor bringing Alice and Smiler to his room to him offering them some of his clothes to be repurposed into clothes for them after having another guilt attack regarding how much STUFF he has (in this case, sixteen suits when he knows neither of them has anywhere near as many clothes). I left off with Alice and Smiler reassuring him again that he doesn’t have to apologize for growing up rich – we’ll see how much I can get through tomorrow! (Given the chapter’s only nine pages – likely a lot. :P)

3. Watch something on YouTube: No check – well, no check in the sense of “did I watch something other than chunks of what I watched during my workout so I could do an accurate write-up for you above and/or a quick clip of Victor in preparation for starting final edits on ‘The Van Dort Vacancy?’” *shakehead* One of these days I’m going to force myself to rely on my memory instead of going back to check certain details in my workout videos – it inevitably makes the whole process take longer! Maybe I can get to those CaFae Latte shorts I wanted to watch tomorrow...

4. Get my tumblr queues sorted: N/A – Monday, only keeping an eye on Victor Luvs Alice (N Smiler), not much going on there, what can you do. I should still have enough in my drafts to get a queue sorted for this week tomorrow!

Yeah, as usual, the workout write-up ate up more of my time than it should have. One of these days I am going to wrestle it back into submission, and then maybe I'll be able to get back to more usual nightly routines. As it stands, I should make an effort to get some decent sleep -- night all!

Periodial Sunday

Mar. 8th, 2026 11:52 pm
crossover_chick: Doc snoozing on his couch (BTTF: exhausted)
[personal profile] crossover_chick
Yes, as documented in my update to yesterday's now-completed entry, it appears part of the reason I failed to complete my write-ups in time yesterday was because my period was nigh -- it showed up around 11 AM this morning, the bastard. >( Fortunately I heeded my body's warning signals last night and put a pad in, meaning there was no ruining of clothes, but still -- bleeh. I hate this time of the month and how it fucks up my brain, I seriously do. *shakehead* At least it'll be all over with by NEXT weekend...

Anyway. Between dealing with the red curse and spending a not-inconsiderable amount of today finishing off my recounting of yesterday's activities, I ended up having a relatively lazy Sunday, only accomplishing a couple of things of note:

Baldur’s Gate III: Welp – because I was all period-y today, and because I really wanted to get that special extra moment with Gale that I missed when I did his special “channeling the Weave together” cutscene yesterday, I went back into BG3 this afternoon and – after confirming that I did not have any other quicksaves available from before I’d done the cutscene (just one from after) – replayed yesterday’s session from Smiler and company raiding the harpy next to the morning after the Weave channeling. And while it went mostly the same as yesterday’s write-up, there were a few little fun differences and extras:

A) First, when I sent everyone over to the Harpy Nest to raid it, there was two bones in there with the rest of the treasure, not just one! XD Not that Smiler picked up either, granted… But yeah, they were able to grab all the same stuff they got yesterday, notes and journals and jewelry and snacks – and this time, I had Smiler equip the Ring of Colour Spray after picking it up so they’d have the spell ready to use next time there was close-quarters trouble. Might as well!

B) Second, while I was able to trigger both the “how would you punish someone who had wronged you, Lae’zel?” banter between Shadowheart and Lae’zel, and the “Have you heard of a vampire named Cazador, Wyll?” banter between Astarion, Wyll, and Gale, it took a bit more walking around than before to get them to start chatting. Though I suspect this was just the result of me being overly cautious about missing out on the conversations, as both triggered in roughly the same spots as they did before – it just took me longer to get to said spots because I was moving more slowly and wandering around the general area more in an attempt to encourage them to talk (especially Astarion, Wyll, and Gale). At least while I was doing so, I was also able to confirm that the developers actually took the time to animate the characters’ mouths moving when they chatted to each other like this – despite the fact that, when you’re actually in the world and not part of a cutscene, you’re mostly going to be seeing your party from a bird’s-eye overhead view unless you take the time to zoom in. And even then, you’re not going to get THAT close. *shakehead* Really did not expect that attention to detail! Gotta say you did a good job there, Larian.

C) Third, when I sent everyone back to the Wilderness Camp after triggering all the party banter, I had Smiler do all their alchemy stuff again – except, this time, after making their Feather Fall potion (which they still only got one of), I decided to have them make some Oil of Accuracy (which is a coating you can put on your weapon to get +2 to all attack rolls for ten turns in combat with that weapon) as well! Mostly because they had the ingredients and I thought it might be a nice gift for Wyll. :) So they combined their Ashes Of Daggerroot and Salts Of Rogue’s Morsel in the Alchemy screen –

AND PASSED THE MEDICINE CHECK! :D Which meant they got a bonus Oil of Accuracy! Hooray, it finally happened! The mod was worth it! XD So now maybe I’ll have Smiler give one to Wyll, and perhaps one to someone else! Maybe Lae’zel? We’ll see…

D) Fourth, when I ended the day and sent Smiler over to Gale to repeat the “channeling the Weave” cutscene:

I. I discovered that you can actually see Gale looking at his little projection of Mystra’s head in the camp before triggering the cutscene – he’s standing staring at it right outside his tent:

A BG3 screenshot of Gale conjuring an image of Mystra, goddess of magic, from the Weave in the isometric view of the Wilderness camp at night before Smiler approaches

I wasn’t really paying attention to anything but the little “!” over his head before, so that was a neat detail to catch! Again, Larian, must give you credit.

II. Smiler ended up absolutely smashing the Insight roll to get Gale to open up about why he was looking at a conjured bust of Mystra AND the Dexterity (Performance) check to imitate Gale’s magical gesture in this version of the scene, getting a nat 20 on both! :D Though, hilariously, they did a bit worse on the incantation roll this time, getting a 5 on the initial roll that improved to 10 with their bonuses. But as the DC to beat was only 5, they still fully succeeded in adding their little flourishes to everything Gale did. :p Granted, I’m not sure if the in-game animations bore Smiler’s excellent dice rolls out:

A BG3 screenshot of Gale watching Smiler as they do their best to imitate the magical gesture he just performed, though theirs looks like catching a bug flying through the air

They really do look like they’re just catching a bug there, don’t they? I may have accused Gale’s gesture of looking a bit goofy yesterday, but Smiler’s is definitely the more awkward of the two. XD But we’ll cut them a break – according to my own backstory, they’re actually still quite new to being a spellcaster.

III. And, of course, this time around, when the Narrator said “The Weave connects you. The moment feels intimate,” I had Smiler choose to hold onto the moment, as it was a good night for intimacy, prompting her to then reveal, “You realize the Weave is making you one. You have but to imagine your desire, and Gale will know it” –

And giving Smiler a few options of scenes to pick from! Some of course being quite romantic – kissing Gale, or going on a nice walk with him hand-in-hand – and some being, uh, anything but – kicking him in the gut or putting his head on a spike. O.O I, uh, guess those ones are for the “evil” players. The sole “platonic friends” one, though, was actually a perfect fit for Smiler – “Picture a hearty meal with Gale, food and friendship flowing between you.” :) That is exactly the kind of thing they’d want to do with a bestie. Though I’m very sorry to say that this didn’t actually affect the end of the cutscene – the Weave still dissolved, and the night still felt cold and lonesome afterward. Aw. :( Maybe only the Galemancers get a nicer end to the cutscene! (Or maybe not, as the page on Gale’s romance indicates that, since he’s still pining over his lost goddess ex, he’s kind of awkward when the subject of romance with the player character comes up during this scene…)

E) Fifth, after completing the cutscene, saying a quick “hi” to Wyll to see if he had anything new to say (he did not), trimming the party, and heading to bed, I swear I heard someone snoring during the brief cutscene that plays showing the four “main” party members sleeping by the fire. XD Don’t know who it was, but it was pretty amusing!

F) And sixth, after getting up the next morning, restoring the party to its full size, and redoing the “didn’t know it was so easy to cast magic” conversation with Gale (because I couldn’t skip that), I briefly went into Party Inventory Mode and had Smiler send the Polished Dagger they found near some of the bones of the harpies’ victims to Astarion, and had him equip it. Because why shouldn’t he get a shiny shiny dagger to go with his fancy Needle Of The Outlaw Rogue? :p I debated sending the Nature’s Snare staff Astarion was carrying back over to Smiler, since I’ve been debating if they should start using a quarterstaff as their main weapon, but decided against it – I’m not sure that one is really SMILER. I’ll wait until I find the staff that one of my equipment mods was supposed to have put in the world that helps boost (among other thing) Psychic damage.

And I left off pretty much right where I left off yesterday, with the morning castings having been completed and everyone ready to hit the road again! Next time, we play properly, and get Smiler and company on the path to meeting Karlach! Got a lot of cutscenes with her to catch up on, I’m sure! As a parting gift, have another smiling Smiler in the middle of Gale teaching them magic:

A BG3 screenshot of Smiler smiling at Gale as the latter rounds them on the side, preparing to teach them about Weave channeling

They are cute. :)

Workout: Welp – Jon did not have the latest episode of his F:NV YOLO Remastered series up in time for my workout, nor did he upload it during the “grace period” I gave him at the very beginning by watching a very short video I spotted in my Recommendeds. So today’s session saw me instead pedal my way through:

A) The entirety of “OK Go - Upside Down & Inside Out BTS - How We Did It” by OK Go! The “grace period” video, this was five-and-a-half minutes of two members of the band, Damien Kulash and Tim Nordwind, along with the director, Trish Sie, talking about how they made the iconic “zero gravity” music video for their song “Upside Down & Inside Out!” Basically, the video was filmed in a special plane that did regular parabolas up and down on its flight path, resulting in 20 seconds of double gravity as they went up, 27 seconds of zero gravity as they went over the hump, then 20 seconds of double gravity again as they came back down. In order to fit all the music video stuff into the little bits of zero gravity time that they had, they chopped up the song into 21-second chunks, then slowed the playback about 28% to take up the full 27 seconds. Every time they came up to a zero-gravity section in their flight, the pilot would give a signal, relayed through their cosmonaut trainer (as this was all being done in Moscow), to the sound guy, and he would turn the music on, and they’d do the right chunk of the routine for the song. Then they’d sit down and wait the four-to-five minutes to do the next section. Once everything was filmed and everyone was happy, the video was then sped up and all the “waiting” bits chopped out to give the illusion of a single-shot routine. It was apparently pretty grueling – the band members had to be trained out of automatically trying to “swim” in zero G, and the crew kept throwing up because they didn’t want to wear the anti-nausea patches the band members were wearing – but everyone was pretty happy that they managed to get it done and produce a cool video. Given that “Upside Down & Inside Out” is both one of my favorite songs AND one of my favorite music videos from the band, I’m glad they managed to get it done too.

B) And the first 28 minutes of “Baldur's Gate 3 Cast play D&D #2 | High Rollers Presents: Shadows of Athkatla!” Because if I couldn’t have The Adventures Of P. D. Shoot in “Dead Money,” I could at least have The Adventures Of The BG3 Companions in “The City Of Coin!” (I guess this officially makes this a BG3 weekend!) After the requisite ad for the game, everyone reintroducing themselves, and a recap of what happened last episode, the two-shot resumed with the companions exploring Athkatla for the source of the horrible dark magic that was trying to take over poor Tav’s mind and body, and featured:

I. Astarion and Karlach arriving at the docks district (which was quite massive, cut off from the rest of the city by big stone walls, and featured not only the usual masses of ships and traders going about their business loading and unloading and moving wares, but also a good amount of high-class housing – who knew that the docks would be the place to live?) – just in time to see a dwarven teenage girl in a purple cloak parkouring across the nearby rooftops, keeping one step ahead of the city guards that were chasing her. Unfortunately, as she attempted to make good her escape, she ended up misstepping and crashing to the ground, twisting her ankle and leaving her easy pickings for the guards. She got up and hobbled around, asking for help as the locals did their best to ignore her, not wanting trouble –

But luckily for her, Astarion saw her and was like “opportunity to get on a local thief’s good side!” He thus caught Karlach’s eye and indicated through some exaggerated gestures that she should take the thief and help her hide, then prepared to go intercept the guards, shooting the thief a quick message in Thieves’ Cant sign language to “go with my friend, she can help” as he passed. The thief replied in sign that “I don’t trust you, but I don’t have any choice either” – Astarion shot her a cheeky “good luck” middle finger, and she returned it before limping toward Karlach. Astarion thus swanned toward the incoming guards, putting on a show of being noble and thus above any mere city watchmen. Mark the DM gave Neil (Astarion’s player/voice actor) the choice of rolling Deception or Performance to sell being a noble, or Acrobatics to pull off bumping into them while making it look like they bumped into him – Neil went with Acrobatics, as Astarion had a nice high bonus for that (+5) –

AND, for good measure, enhanced it by using the Minor Illusion cantrip granted to him by being a High Elf to create an illusionary seagull named Jim to swoop down on them. Mark agreed this would definitely make the guards duck (he lives in Bristol, he KNOWS seagulls will just suddenly come at you), and told Neil to roll with Advantage –

And cue Neil getting a dirty 20! He and the guards thus collided, and the female half of the pair nearly told him off until she saw how Astarion was dressed and holding himself and thought “ooooh shit.” XD Astarion promptly started making a fuss about how his fancy clothes were from NEVERWINTER and were NEARLY IRREPLACEABLE – the male guard hastily apologized to him and explained they’d been chasing a thief. Astarion was like “what thief?” and gestured around –

Causing Mark to rewind time slightly to when Karlach was approached by the thief and asked what the plan was. Having had a look around the dock for potential hiding places for the kid, Karlach decided she did not want to stuff the poor girl into a smell basket that had previously held very oily eels and instead ripped the top off a nearby crate so the girl could hop inside. Fortunately it was filled with soft silks, so the girl was very easily able to scramble in, and Karlach slammed down the lid and sat herself upon it just as the guards looked over, doing various possibly-too-innocent-looking poses. XD Fortunately, the guards were pretty flustered after bumping into Astarion and didn’t see anything suspicious about this. Astarion detained them a moment more by pretending to write down their names and badge numbers and warning them not to bump into him again, then finally let them go so they could get about their business. Mark then flipped POVs to –

II. Gale and Wyll talking at the city gates (Gale just having stealthily cast Detect Magic down an alleyway to see if he could sense the evil magic anywhere – no dice, but he had ten minutes to work with; Wyll having just read through Volo’s guide to the city and found some actually-useful information about the three major powers in charge), and Wyll telling Gale that, according to the guide, they probably wanted to start by talking to the Cowled Wizards. This required them to go over the grand bridge that spanned the river running through the middle of the city, so they headed through the River District and, after paying a toll, onto the bridge –

Where they discovered a grand temple to the goddess of beauty and love, Sune, and what looked like some sort of festival going on outside. Getting closer revealed it was a bunch of people getting their hair cut and having their makeup done, apparently in honor of it being the Day Of The Adoring Eye. One of the priestesses of the temple, a lovely elven woman in a flowing gown, approached them and asked if they’d like to partake of the temple’s services, as everything was free today in honor of the holiday, or if she could help them in any other way –

And Wyll politely asked if she could maybe point them in the direction of the Cowled Wizards. Causing the woman to blanch, but she did tell him that the Cowled Wizards made their home in the government district...but that they’d shut the doors to all visitors, so Wyll was unlikely to see any of them. She asked if the matter was important, and Wyll confirmed it was, adding that he had money if that would help get him any more information –

Causing Gale to be like “Uh, hold on a minute, Wyll, let’s not go STRAIGHT into open bribery…” His player Tim’s initial intention was to be like “let me see if I can do some magic to help encourage her to share more info” (Devora, Lae’zel’s player, noted that Tim had LOADS of spell cards, and everyone started joking about how Tim wanted to USE them damn it XD), but then he remembered he still had Detect Magic active and asked if he was getting anything from that. And Mark confirmed he was, saying that he could tell that there were enchantments and illusion spells all over the temple, and all over the people working there, including the priestess they were currently talking to. Basically, it seemed everyone was more or less glamoured to look as perfect as possible (though Mark did stress there were a wide variety of body types on display, as well as multiple genders). So Gale’s interjection became more about getting Wyll to back off because things weren’t quite as they seemed, and that something wasn’t right. As it turned out, though, the priestess was fine with sharing what she knew, no bribe required – basically, the Cowled Wizards had shut their doors about a week ago, coinciding with a rash of abductions and disappearances throughout the city. The temple itself had lost a priestess! People were trying to get the Wizards to look for the lost, but they insisted they were very busy with some experiments…

And then the priestess turned to Gale and asked what was that about things not being right? Gale, thinking quickly, claimed that he’d been talking about his hair, and that he really needed a trim – “just the split ends,” he assured the woman when she was like, “Oh, you can’t want to cut such a gorgeous mane!” He promptly tried to sweet-talk her into thinking he wanted the temple’s services – “You do YOUR magic!” – and Mark called for a Deception skill check. Though with Advantage, because he loved that line. XD Gale’s best roll was a 14, and Mark had the priestess make an Insight check in response…

Aaand she fluffed it so bad she was immediately taken in. XD In fact, she decided that Gale, with his lovely hair and regal bearing, deserved to be a VIP and said she’d be personally happy to attend to his needs – giving him a nice rinse, a facial scrub, all of that. Gale kindly made sure that the rather confused Wyll was a part of that deal, and she led them inside to get a lovely spa treatment! With the option of talking to the other attendants to get more information for their mission, if they so chose.

And that’s where I left it, with Gale and Wyll getting the full spa experience (Gale: “We did very well in coming this way”), and Mark preparing to move the camera to Shadowheart and Lae’zel going through The Bhaalspawn Experience (Abbreviated) with Bing Bong! We’ll pick up with that tomorrow –

And as for P. D. Shoot, we’ll catch up with the latest episode of her antics at the end of the week. Because I finally spotted the next F:NV YOLO Remastered episode in the recommended videos this evening – and it proved to be an hour long, meaning I had no chance of watching it tonight. Especially not given my period’s brain foggery. Better to wait and give it a proper shot later!

Other: Answered a couple of nice comments I got on “The Van Dort Vacancy” yesterday – it’s always encouraging to get some on the Valicer In The Dark stuff! Especially when the commenter says they’re really eager for the next bit, and I can tell them that the next chapter should be coming out by the end of the week (even if it isn’t the heist one that they were hoping for, but the one just BEFORE that XD).

Yeaaaah, far from my most productive day, but -- fuck it, on my period, feeling generally kinda blah about the world. Getting that extra Oil Of Accuracy and confirming Smiler's "besties" status with Gale made me happy, damn it -- as did watching the BG3 players continue their D&D shenanigans. And answering those comments. And now I'm going to go to bed. Hopefully tomorrow will be a decent day -- keep your fingers crossed! Night all!

Kinda Gloomy Saturday

Mar. 7th, 2026 11:40 pm
crossover_chick: Doc snoozing on his couch (BTTF: exhausted)
[personal profile] crossover_chick
Weatherwise anyway -- it was pretty cloudy all day, and we don't think that it got quite as warm as they said it was going to get. Though it definitely got warm enough for some of the snow to melt -- the patio looked pretty wet when I glimpsed it when Dad went outside to make sure the garage's back door was locked. Slowly but surely getting evidence that this snow is going to go away! My parents ended up spending most of their day on the couch watching their shows, while I spent mine working on my tumblrs, playing Baldur's Gate III, and watching some stuff on YouTube --

All of which I will have to tell you about tomorrow as it is so late and I just cannot finish all my write-ups in time. Especially since it's Spring Forward day and thus it's about to be 3 AM, not 2 AM... *sigh* This is what I get for playing BG3 AND watching a longer-than-usual CaFae Latte compilation video in the same day. Anyway, watch this space for the full write-up of what I did today tomorrow. Night for now, and remember to set your clocks ahead!

EDIT 3/8/2026: Welp, as it turned out, part of the problem was ALSO the fact that I was just about to get my period -- fucker showed up late this morning. >( Fortunately I listened to my body's warning signals and had a pad in when it did, but -- ugh. I may possibly elaborate on that more in today's actual entry -- in the meantime, here's the write-up of the things I did yesterday:

Tumblr: Had a pretty decent day over on the old tumbls –

Victor Luvs Alice (N Smiler) – I am pleased to report that I managed to update two of my drafts over here today –

A) I properly wrote up the “Victor, Alice, Smiler, and the rest of the party encounter Mirkon being lured by the harpies in the Secluded Cove – and after seeing the harpy music charming Alice and Smiler and starting to affect the others, Victor gets mad and uses one of his own Duskwallian spells to open up a portal to the Void Sea over the rock the harpies are hiding on, leading to three of them getting snatched by a leviathan and the fourth deciding to cut her losses and flee” scene in my latest “VITD Meets BG3 Not-Incorrect Quotes/Shitposts Collection” post, complete with Victor screaming after the fleeing harpy “YEAH, SEE HOW YOU LIKE IT!!!” and Gale trying to ask Wyll if that was Hadar, only for Wyll to go “FUCK NO.” XD Honestly, this post is pretty close to done, I think – I just need to edit all the scenes in it now and do some proper tags for it! …and then maybe start a FOURTH post of scenes like this, because I really want to do a scene of Victor, Alice, and Smiler delightedly eating rat to SOMEONE’S surprise in the game, but this particular post is getting a little long. XD

B) And I worked a bit on the “Valicer Eats God” post where I’m trying to turn my OT3 into muppety menaces from the RPG Eat God! I didn’t make a huge amount of progress, but I did:

I. Decide that Victor’s third Trait, to go with the already-selected “Fast Feet” and “Sticky Steps” should be either “Dexterous Digits” or “Lanky Limbs” – though I’m leaning toward the latter, as “Dexterous Digits” allows those who have it to pull off all sorts of sleight-of-hand stuff, and I don’t think that’s really Victor-ish, whereas “Lanky Limbs” just gives him a hell of a lot of reach, and Victor IS quite lanky! (I did also briefly consider “Aquatic Aspect” to cover the fact that he’s the son of fish merchants, but quickly discarded it – being associated with fish is more his PARENTS’ thing than his, and I still want to do a kind of mothman look for him)

II. Come up with an Expression (a short sentence on how the Trait informs her personality) for Alice’s “Menacing Missiles” Trait (which allows her to file natural projectiles at people – I’m thinking an organic version of her Cards from the first game): “Most problems go away if you pepper them with enough projectiles (aka throw enough shit at them).” XD I mean, you can’t say she’s wrong, especially when it comes to the problems she faces in her games!

III. Also come up with an Expression for Smiler’s “Vile Venom” Trait (which allows them to inject people with a hallucinogenic substance – Joy Serum, natch): “If I can make people feel happy with one jab, why shouldn't I?” Feels in-keeping with a Smiler who’s based a little more on the ride’s actual themeing than most of my others!

So that’s good – I would like to get this post sorted sooner rather than later!

Valice Multiverse – And over here, I actually had an anon ask to answer! From, uh, yesterday, but I forgot to check this account last night because nothing has been happening on it for just about two weeks, soooo… *shrug* Anyway, the ask was a fake news report talking about how a woman was arrested after “breaking into a home to eat cereal and pet the homeowner's dog.” She was caught at the kitchen table chowing down on Fruity Pebbles, and admitted to consuming marijuana before the incident. XD I had Londerland Bloodlines!Alice reply that she could totally believe the woman had had weed before committing that crime, yes...but that it was also nice to have a relatively wholesome crime on the news for a change, as it was normally a lot more depressing. A sentiment that both Victor and myself (in the tags) totally agreed with. *sigh* I’d kill for more silly, relatively-harmless stuff like that in the news...

Baldur’s Gate III: Well, after a week of watching the people behind the Origin companions play their first-ever game of proper D&D (and poor Theo Solomon learning the dice hate him almost as much as Larian seems to hate his character), it was only natural that I’d return to the realm of Faerûn this Saturday to have some more adventures with Tav Smiler and their companions! Today’s session consisted mainly of the gang searching the harpy hangout for goodies, followed by Smiler having a very interesting experience with Gale back at camp – let me tell you all about it:

A) I picked things up at the little beach of the Sheltered Cove, with Smiler and company having just saved Mirkon from a terrible fate by slaughtering the harpies luring him to his doom. And as the tiefling kid was officially out of danger, and Gale was officially out of “hi you’re gaining approval with me at a staggering rate” stories, it was officially time to loot the bodies! I thus had the gang search the corpse of each harpy, looking for goodies –

And ending up sorely disappointed. >( True, the harpy right next to Smiler on the beach had 28 gold on her, which wasn’t bad, but the one that Astarion killed up on the ledge overlooking the water had naught but a bone on her person (which Smiler didn’t take because we already had a couple of bones taking up space in the camp chest), and the one in the water and the one lying on the lower ledges of the big pointy rock island they’d called their own both had absolutely nothing. >( Like, Smiler and friends did all that back and forth, climbing up and down twisted roots and wading through nearly-waist-deep water, for no benefit! Or, at least, that’s what I thought –

Until I spotted a wooden chest lying near the water’s edge on the opposite side of the big pointy rock island. I had the group approach it cautiously, just in case it was trapped, but fortunately it proved to be completely benign, and provided them with the following:

I. 30 XP as they approached it for – unknown reasons. O.o Like, seriously, no clue why the gang got a bunch of XP there – possibly it was the game having a Johnny-come-lately moment and suddenly giving me some location discovery XP? Or there’s some other trigger that dumps XP on you for finding that chest...I mean, I’m not complaining, I’m TRYING to get everyone up to Level 4, but still. Just odd.

II. 60 gold pieces – hooray, the gang’s personal stash continues to grow! Their ability to buy things is restored! XD

III. And the “Hat of the Siren’s Call” – a fancy cap from my big old “extra equipment” mod by GraphicFade that grants the wearer the Sonic Blast cantrip! Which is a custom cantrip where you release a cone of sound that inflicts thunder damage on enemies and – if they fail their Constitution saving throws – pushes them three meters away from you. Potentially useful!

So yeah, that was a halfway decent reward for fighting all those harpies. *nods* Thank you chest – and GraphicFade, of course. :P

You lot all know how wordy I get now )

YouTube: I’m happy to report that I was able to fit in two videos this evening instead of just the one (though, given I’m posting all this the following day, maybe I should have just focused on one):

A) “7 Times The Real Ending Was Hidden in DLC: Commenter Edition” by OXBox! Andy, Jane, and Mike talking about more of those times where the real ending to a video game’s story was hidden in downloadable content – or, in the case of the last entry, Fable, which was released before DLCs were really a thing, an entirely new version of the game you had to buy – as per the comments on their last video! Examples included:

I. Thought Dead Rising 4 ended with Frank sacrificing himself to the zombie horde to make sure his friends Brad and Vick got out of Willamette in time? Nope – as per the “Frank Rising” DLC, he ended up turned into a sort of super-zombie with special powers, managed to regain some control of his faculties with the help of science, got cured and returned to being a human, escaped the town, and then – depending on how many wasps you collected during the whole thing – either retired from the public eye and had nightmares about being a zombie for the rest of his life, or wrote a best-selling book about his time as a zombie and helped expose the government’s involvement in the zombification incident.

II. Thought Fable ended with with a big boss fight against the fully-human Jack of Blades? Nope – as per the enhanced edition Fable: The Lost Chapters, that was only round one, and to truly stop his reign of terror, the Hero had to fight him again, this time with Jack in the form of a dragon! And then take his mask and either consign it to the lava...or claim it himself and become a worse villain than Jack ever was…

III. Thought Dragon Age: Inquistion ended with Solas firmly on your side in sealing the breaches in the Veil separating the regular world and the spirit world? Nope – as per the “Trespasser DLC,” he’s actually the avatar of the elven god of BETRAYAL, and was hoping to rip the Veil fully asunder – at least, until his initial plan to give his magical orb to the big bad of the main game went wrong. Thus justifying Jane’s decision to have him live in the library and never come out on missions because she hates his stupid bald head. XD

Bottom line? You can never truly trust a game to end satisfyingly if the company behind it thinks they can make more money by hiding it in the DLC and forcing you to pay a few extra bucks for it. Because capitalism. *serious nod*

B) And “CaFae Latte Season 84 - TikTok Compilation” by C. M. Alongi! Which featured more Adventures In Opposing ICE by the CaFae Latte regulars, including:

I. Oscar on aerial ICE-watching duty, reporting in to Andy about how the truck he was tailing had just stopped for gas at a station with a “DON’T TREAD ON ME” sign in the window (after being refused service at an earlier station) and letting him know the coordinates so David and Asif could add it to their “places to boycott” list. Which, as he noted, was pretty close to CaFae Latte...he then continued following the truck as it made its way toward the very street CaFae was on (wondering if they were going after the Mexican restaurant across the way again) –

Only to be told off by a seraph ICE agent also in the skies, telling him to get out of their airspace, he was interfering with an investigation. Cue Oscar blowing the hell out of his whistle and getting into a little bit of a scrap with the guy, then phoning Bob to let her know ICE was coming –
While the ICE seraph tried to shoot him in the back! D: Fortunately he missed because Oscar’s friends loaded him up with good luck charms, but fucking hell, poor Oscar!

Because these always get long too )

...yeah, you see why I couldn't do all that last night. Especially with the time shift. *sigh* Anyway, talk to you all this evening, where hopefully I WON'T be staying up half the night doing write-ups...

Busyish Friday

Mar. 6th, 2026 11:52 pm
crossover_chick: gif with Doc and Marty trying to get out of being written into twisted AUs (Default)
[personal profile] crossover_chick
Like, it wasn't absurdly busy, but it was certainly busy enough:

Work – In keeping with what I just said above, it was a fairly busy end of the work week today for me:

A) After answering a couple of e-mails (and sending one out to get a “stuck” batch posted), I spent pretty much the entire morning working on the GL, since we had a ton of credit card gifts posted yesterday that meant I had to spend a lot of time adding up and checking off numbers over multiple days – I only stopped once to help my coworker with one credit card gift she was struggling a bit with (doing a down payment on a pledge – she didn’t realize that you could do the pledge and down payment in the same batch)

B) I then contacted two people who’d had trouble making their pledges over the phone with us before because of the credit card nonsense, because one of our contacts there had FINALLY fixed the issues stopping the pledges from going through (namely, shutting off a setting preventing payments past the end of the year, and turning on a setting allowing quarterly schedules) – eventually got both their pledges on, which was a nice relief

C) I then spent some time cleaning up my e-mail inbox before checking for any more missing payments, and sending the handful I found to our credit card people to get them posted (it seems the problem that was keeping them from posting HAS been fixed, but the ones I found were all from batches posted BEFORE I alerted people to the problem, so…)

D) And I ended the day helping my coworker contact a lady with two recurring gifts (she thought she had to renew the gift like a pledge and asked us to keep the larger one) and doing a few reversals (like applying someone’s overpayment from last year to their newly-uploaded 2026 pledge)

Nothing too exciting, I suppose, but it definitely kept me busy all day long! At least the commutes weren’t too bad...and now it is the weekend, yay. Hopefully it’ll be a decent one!

To-Do List

1. Get in a workout: Check – my final night on the bike this week saw me pedaling my way through –

A) The end of “Baldur's Gate 3 Cast play D&D #1 | High Rollers Presents: Shadows of Athkatla!” The final twenty-odd minutes featured the following:

I. Astarion, Karlach, Lae’zel, and Shadowheart, walking through the River District to their respective destinations (The Docks for A&K, the Waukeen’s Promenade market for L&S), pausing for a moment as they spotted a huge crowd in front of a giant stone stage, with three cowled and masked wizards atop it. The citizenry were up in arms about mysterious abductions, missing family members, and criminals running rampant, but the wizards were having none of it, with the guy in charge – sporting a fancy gold mask and a red robe – informing them that they were very busy with various tasks for the merchant houses and that they would be looking into the disappearances when they got a chance. In the meantime, the people were safe and should go about their business and not form mobs, or else. A little magical display got the crowd to disperse, grumbling, and the wizards themselves teleported away shortly thereafter. (As Wyll and Gale didn’t get to see this, lingering by the city gates as they were, Mark the DM instead had them notice various posters for missing people and thinkpieces on the abductions and if the city was safe anymore or not around the general area. Don’t want to leave the newbies out of the loop!)

II. Astarion, spotting a well-dressed upper-middle-class merchant in the crowd as it began to disperse, taking one point of fire damage to bump Karlach into the guy so he could then pretend to be a helpful fellow citizen and steal something while “offering assistance.” XD An excellent Sleight-Of-Hand roll saw him make off with the guy’s silk purse while pretending to make sure the “awful, uncouth tiefling” hadn’t ruined his clothes –

And not only was the man – one Brennan Quint – grateful for the help, he was also impressed with Astarion’s clothes, assuming him to be a fellow man of means! Astarion thus bullshitted him that his outfit was all the way from Neverwinter (after establishing that the guy knew what was what in Baldur’s Gate), and Brennan told him that there was a fashion show happening that weekend at the temple of Sune, and that he should pop in. Astarion said he might, doing his best to be charming – his Persuasion roll was middling, but the guy found Astarion interesting enough that he wouldn’t mind seeing him again. Brennan then headed off on his own business, and Astarion counted the money in the purse to find 20 gold –

Prompting Karlach, who’d finally realized what that bump had been for, to ask for half. And then just stare at Astarion as he attempted to claim it was bribe money until he finally gave her ten coin. XD Don’t upset the barbarians, guys – they will LOOM until they get their way!

III. And Shadowheart and Lae’zel proceeding to the massive open-air market (built out of what used to be an old fighting arena) and, after agreeing that those wizards they’d seen were likely to be behind the horrible dark magic assaulting Tav, making their way to the back of the market to find a very strange shop – the Adventurer’s Mart, an incongruously-modern-looking store with racks of discount healing potions, “true steel” swords, and other such bullshit, with a gnome sitting at the cash register reading an openly-pornographic book and an imp on the door going “BING BONG!” every time he opened it for a new customer. Shadowheart and Lae’zel attempted to question the imp to learn what it knew – Lae’zel intimidating the poor thing while Shadowheart did her best to charm it –

But, well, as it turned out, the imp didn’t speak any Common beyond “BING BONG!” and “No” – just Infernal. He still managed to convey that he didn’t know much, and they’d have better luck talking to the gnome shopkeeper – Lae’zel thus went in to interrogate the guy while Shadowheart comforted the imp (who’d been quite scared by Lae’zel) and giving him a guy. The gnome shopkeeper initially misunderstood Lae’zel’s questions about where to find “dark magic,” trying to point her to a specific aisle, then asking if she was looking for someone to cast it – cue Lae’zel pulling her sword and breaking out the intimidation because she was fucking DONE with all this. XD Devora gleefully rolled an Intimidation roll with Advantage, and while she only ended up getting a 10, it was enough to frighten the gnome at least a little. Lae’zel then explained the situation a little better – namely, that their companion Tav was being attacked by dark magic originating from within the city, and while Lae’zel wasn’t that keen on saving them, the party really did need them to help get the tadpoles out of their heads, so they had to figure out who was attacking them. Shadowheart wandered over as the gnome explained that he didn’t know much about this sort of thing – he was a very minor mage, did enchanted items – but that the Cowled Wizards in the government district probably would –

But then admitted that they’d been very busy lately and weren’t actually receiving visitors. And then talked them into buying tickets for the “Bhaalspawn Experience: A Narrative Experience and Adventure” guided tour through the old laboratories of Jon Irenicus (the main villain of Baldur’s Gate II) because, well, Jon had been a truly awful man and maybe they’d be able to learn something about dark magic there. Lae’zel grumpily admitted that they might find something down there, but insisted that the experience be cut down from an hour to thirty minutes (insisting she wouldn’t be reading any of the plaques OR going down the fun slide at the end), while Shadowheart talked the shopkeeper into letting them both go in for the price of one ticket (which he agreed to after another glance at Lae’zel). And so they prepared to go on their Experience –
With the imp, Bing Bong, who had apparently never let go of Shadowheart and was now just clinging to her. XD I guess he sort of counts as a summon? :p

And that was the end of Part I! With everyone assuring Mark that they’d had fun and were glad to be playing. :) Next week, as previously stated, we’ll watch Part II and see how this side quest concludes! Happily, I hope…

B) And all of “The Sims 4 Just Crossed Another Line... (Marketplace)” by onlyabidoang! I haven’t really been watching any Sims 4 videos since I dropped the game, but I saw that in my Recommendeds when I first booted up YouTube on the TV, and decided that I wanted to check it out. Basically, there’s a new “Marketplace” update coming to The Sims 4 later this month, which is going to add something akin to the Sims 3 Store to the game, offering both official EA content and curated “Maker” content (AKA stuff made by CC creators who sign up for the program) that can be bought with the new virtual currency “Moolah.” Which is, itself, naturally bought with real money. And Abi –

Was noooot exactly happy about this update. Mostly because he remembered the Sims 3 Store being one of the WORST THINGS about that game. And from what he could see, the Marketplace was going to be even worse. He was willing to begrudgingly admit that yes, this was probably a boon to console players (who would never get a chance to put any custom content in their games otherwise), and that EA was compensating the Makers creating much of the content – but he also stressed that it wasn’t really fair that console players would have to PAY to get their CC (and wouldn’t even get it at the same time as PC players anyway, as the update would be rolled out later for them), and that the Makers were only getting 30% of the revenue from their creations, with EA getting the other 70%. Add in that the Marketplace was going to be shoving itself in people’s faces on the opening screen (meaning you couldn’t get away from it even if you wanted to); that anything a Maker made for the Marketplace could not be offered anywhere else (though at least EA allowed that such creators could continue to offer DIFFERENT pieces of CC/mods on other platforms); that Moolah could not be obtained during regular gameplay, it had to be bought with real money, and it could not be refunded, traded, or gifted once bought; and that this all seemed to confirm the rumors that EA was getting out of the “making dedicated DLC packs” game (though maybe it’s about time they did – did you know this game has 115 pieces of DLC? And that it would cost $1,627.88 to buy them all?) and moving to a full-on microtransactions model, and – yeah. Abi was quite disappointed in EA for pulling this shit. Not surprised, just – disappointed. *sigh* You and me both, buddy. I feel like I dropped this game at just the right time now.

2. Continue editing Chapter 4 of “The Van Dort Vacancy”: Check – finished off the chapter tonight, with the final page or so featuring:

A) Victor telling Smiler “Thanks, but I have to learn to stand on my own two feet” in regards to Smiler’s mostly-joking comment about their parents would happily take Victor in, before adding that he’d be happy to stop by again for eggy toast; Smiler assured him that they’d be happy to have him

B) Smiler getting the blanket squashed flat enough to fit into the carpet bag, then asking Victor what he intended to do with the mask – and Victor, after briefly contemplating just snapping the stupid thing in half and leaving it on his parents as a sort of “fuck your parties and your wealth and everything” message, remembering Elder Gutknecht and his offer to train him, and instead just ripping the feathers off and wiping away the dust (he wanted to pry off the beads, but he couldn’t get his nails under them). Alice initially thought he was succumbing to the urge to destroy it, but Victor explained that he was cleaning it up to take with him...and when Smiler was like “why?” stating that, “well, the one thing every Whisper needs is a spirit mask, isn’t it?”

C) Smiler gleefully declaring “yes it is!!” and running over to hug Victor because they were so happy that he had changed his mind and decided to follow his dream, while Alice groaned (while trying to fight off a smile) that Smiler was going to be insufferable now and told Victor all about how she’d done her best to talk Smiler out of trying to get him to come live with them and become a Whisper because they had to respect his choice – “And now look at you, doing everything they want without them even saying a word!” Victor assured her that he wanted it all too, and Smiler teased her that she’d still technically won, as they were respecting Victor’s choices – it was just he was not making the choices they’d wanted him to make anyway. XD

D) Victor eventually reminding Smiler that he did still want to find his slug stories, and the trio getting back once more to the important business of getting Victor all packed up and ready to go (with Victor leaving the scraggly feathers from the mask on his pillow as a lesser version of the “fuck you” he’d contemplated before). The chapter ended with Victor admitting that it felt odd to look around the room and know it was the last time he’d ever see it – Alice said that was understandable, as he must be pretty attached to it (far more attached than she was to her room in Houndsditch), and Smiler said it was fine to feel weird, but Victor had to remember that he was moving into a better, happier life. Victor took that to heart and, after one last look around, walked straight out the door, ready to get the hell out of there.

Yay! :D We’ll see about getting final edits done on this sucker next week!

3. Watch something on YouTube: No check – once again, just didn’t have the time, especially since tonight WAS Game Night. If you’re curious, we played Cross Clues, which is a game where you set up a “grid” of numbers and letters, each with a word attached (like, column 1 might have the word “dog” and row C might have the word “firefighter”), and each player picks cards with certain coordinates on them. You then have to say a one-word clue so the other players can guess which pairs of words your card corresponds to (for example, if you have the card for C1, you can say “Dalmatian”). If they get it right, you put the card in the correct place on the grid; if not, you set it aside. The goal is to fill the grid up with as many cards as possible. My parents kind of struggled with the game a bit (Dad had trouble coming up with clues and kept guessing stuff that was already on the table, while Mom twice said the coordinates on her card instead of her clue), but we had fun regardless! But yeah, didn’t leave any time for watching a video – at least, not if I wanted to write. And, as you can guess from the above, I did want to write. Hopefully I can fit in at least the OXBox list video from this week tomorrow!

4. Get my tumblr queues sorted: N/A, as it has been for most of this week. At least tomorrow I should be able to get some work done on some of my Victor Luvs Alice (N Smiler) drafts!

Other: It was Bandcamp Friday again today, so I went ahead and spent about six bucks on a few songs from OK Go! Very pleased to find “the wild music videos” band on the platform, and even more pleased to find my three favorite songs from them – “Upside Down and Inside Out,” “Obsession,” and “The One Moment” – very easily. So now I have those in my collection, and I have successfully supported a band I like. Yay. :)

*nods* Not a bad Friday, honestly. Very glad I was able to take advantage of the Bandcamp Friday, and get Chapter 4 of "The Van Dort Vacancy" done. :D But now it is definitely time for me to head to bed. Tomorrow, goals include working on at least one of my drafts over on Victor Luvs Alice (N Smiler); playing some more Baldur's Gate III (gotta loot those slain harpies, at least); and watching whatever videos I can fit into my schedule. *nods* Seems reasonable for a non-cleaning Saturday. Night all!
crossover_chick: Victor on the ground with one hand up with the text "Nooo! Anything but the fangirls!" (CB: save Victor from the fangirls!)
[personal profile] crossover_chick
It's not TOO bad yet, but -- I am definitely having my fair share of "staring off into space" or "getting caught up in something I didn't mean to get caught up in" moments. And I have in fact been suffering a few of those moments working on this entry, so let's get this posted and get myself to bed:

Work – Another mostly-quiet day, fortunately, though it was a bit more stressful than yesterday –

A) I had to do up a new “gift confirmation” letter for a guy who called saying he’d received an incorrect one, and he needed something with “received by” dates and amounts and whatnot for tax purposes

B) I had to take a couple of credit card calls (with my coworker grabbing a third at the end of the day)

C) I had to help our main database contact get a bunch of credit card batches posted, which involved calling a guy to let him know that he’d created another unnecessary gift in an attempt to pay his pledge (bit sad, really)

D) I had to e-mail our credit card people again about an issue because they had yet to get back to me

E) And I attempted to research some returned mail, only to not get far thanks to everything else (though I was able to find some updated addresses and send a couple of letters back out)

Yeah, it was busy, but not OVERWHELMINGLY so, at least. And the commute up and back was a LOT better today, so I will accept it. Here’s hoping Friday isn’t a total shitshow!

To-Do List

1. Get in a workout: Check – another night on the bike, another night with “Baldur's Gate 3 Cast play D&D #1 | High Rollers Presents: Shadows of Athkatla!” Tonight’s half-hour featured:

A) Astarion checking through Tav’s pack and finding – tucked away amongst all the various pots and cups and far, far too many books the player character has picked up – two potions of healing (Mark the DM even gave Neil a special little jar with a die inside that Neil could roll when he used it), a scroll of Counterspell, a scroll of Detect Thoughts, and two Arrows of Fire (which are basically arrows that, when fired, light themselves in midair and explode when hitting a target, doing extra fire damage to them and possible the people around them). Astarion promptly tucked all that away and distracted Karlach with a light-up yo-yo he found in the pack. XD

B) Shadowheart wandering toward Lae’zel, Gale, and Elminster to make sure the githyanki didn’t piss their new friend off, and Wyll deciding to swallow his pride and ask if his party members could maybe provide a bit more help with all the wounds? Fortunately for him, Mark decided that their chat with Elminster and cleaning up after the fight and such could count as a short rest, restoring some of their special abilities (Wyll got the spell slot he expended casting Darkness back, Lae’zel recovered her action surge, etc) and allowing Wyll to spend some of his “hit dice” – three dice that a character can roll to help recover hit points! The way they work is, you roll a die (the size of which depends on your character class – Wyll as a warlock had a D8, Karlach the barbarian had a D12, and poor squishy Gale the wizard had a D6), add your Constitution modifier to the result, and recover that amount of hit points. You can roll however many you like, but you only get three (at least until a long rest), so… Wyll thus rolled his first “hit die” –

And got a fucking one. XD Poor Theo! At least he had a +2 Constitution modifier, so he was able to bump that up to a three! He ended up spending another die to get another +6 HP, bringing him up to 15, while Gale rolled his and recovered 5 HP overall. *nods* At least nobody’s actively dying!

It’s That Time Again )

2. Continue editing Chapter 4 of “The Van Dort Vacancy”: Check – kind of had to squeeze this in at the last minute thanks to the above write-up taking so long, but I DID get about a page edited, covering:

A) Victor remarking that the Advocates cult was the weirdest he’d ever met (after Smiler told them yesterday that they hadn’t forced the publishers of the magazine Amusements to join them, since it wouldn’t have made them happy) – Alice was like “have you met many cults?” and Victor had to admit no, but also any cult that allowed potential recruits to just say “no” like that was – well, he would have said “weird,” but then his fingers bumped into a mysterious feathery something under his bed…

B) Victor feeling around under his bed until he could find a handhold on the object and pulling it out – to discover it was an old masquerade mask he was kind of hoping to never see again because he wore it on a particularly upsetting night out. Alice and Smiler both noted how fancy it was, and Victor explained to them that he’d worn it to a party at the Kingsleigh’s, back when his mother was still parading him in front of noble daughters, and that his main memory of that night was standing around in a ridiculous costume, watching all the other men chat easily with the ladies...and then trying to imitate them while introducing himself to the daughter, only for her to laugh in his face and start immediately making fun of him to her friends while he went and hid by the buffet. Smiler was immediately like “do you have any happy memories?!” (Victor: “Meeting you and Alice?” Smiler: “...any more than four days old?”)l

C) And Victor assuring Alice and Smiler that he has actually been happy before after Smiler admitted they were tempted to drag him back to the MOJ and stick him in one of the art rooms until he could feel joy again and Alice admitted she was tempted to let them – just that the doom and gloom kind of overshadowed all the happier moments. Smiler declared that was why Victor was getting out, after all, and reiterated their stance on “if you have terrible parents, you leave them and find new ones.” Victor noted he was a little old to be adopted by anyone now – Smiler countered that their parents would probably be happy to claim him. After all, they were happy to claim Smiler…

And that is where I left things for tonight! Tomorrow, we should hopefully be able to finish off this chapter with Victor making a decision about what to do about this mask – and then next week, we can focus on getting this baby posted! Yay!

3. Watch something on YouTube: No check – I was hoping that I might be able to fit something in, but the work-out write-up took way too long, unfortunately. *sigh* I’m getting WAAAY too into the details of what I watch when I do my write-ups, and I really need to cut it out.

4. Get my tumblr queues sorted: Substitution check – didn’t do anything with my queues on either Victor Luvs Alice (N Smiler) or Valice Multiverse, but I did straight-up reblog something on the former – a thread all about the latest bullshit internet censorship laws going to a “markup vote” to get in front of the House today, and who to call if you wanted the people on the “House Energy and Commerce Committee” to reject the markup vote entirely and stop the bills in their tracks. Just felt important, you know? With all the bullshit happening everywhere? *sigh* I hate this timeline, seriously.

And there we are, and now it is time for me to go get some sleep. At least the weekend is only one day away! Night all!

Yeah The PMS Is Starting To Set In

Mar. 4th, 2026 11:54 pm
crossover_chick: picture of Alice (Wonderland) in front of the swirling purple Wonderland tunnel (AMA: Alice down the rabbit hole)
[personal profile] crossover_chick
I have been quite distracted tonight, which is a good sign that a certain time of the month is coming up fast. Granted, I have been expecting it -- according to my calculations, the actual bleeding should hit next week -- but still. Really wish my focus wasn't the first thing to go when the hormones start fluctuating! Meeeh... *shakehead*

Anyway -- here's the write-up for the day:

Work – It was a surprisingly-quiet day at work today – the phone didn’t even start ringing until the afternoon, and even then we only got a handful of calls. I was able to put on the endowment gifts (source code was made after we left last night, hooray!), go through the latest QC file for the latest set of thank-yous going out (and confirm that someone’s recurring gift WASN’T a mistake, but instead them just being on a financial upswing), clean up some of my e-mail inbox, contact some people about failed credit card stuff, and start looking through some of the returned mail with surprisingly minimal interruption. All in all, not a bad day –

Just a shame it was sandwiched in between two horrible commutes. The main drag AND the highway was all backed up this morning, and this afternoon, I had a hell of a time getting onto the highway because part of the road was closed due to someone losing an entire tire. Like, their car was missing the front left wheel. O.o It was quite the sight, let me tell you. *sigh* But yeah – the day may not have stressed me out, but driving to and from it sure as hell did. Hopefully tomorrow will be better!

To-Do List

1. Get in a workout: Check – hopped back on the bike this evening for another half-hour of “Baldur's Gate 3 Cast play D&D #1 | High Rollers Presents: Shadows of Athkatla!” Today’s chunk got us through:

A) Gale deciding to run up to the three incoming Glitchy Magic Spirits Mk. II (the ones that looked like various creatures welded together) and hit them with a Thunderwave! Cast from a second level spell slot, no less, so it did more damage. This went off rather better than his Ray of Frost on the Glass Warrior – one of the spirits got immediately killed and flung away so it couldn’t explode on him, while the other two, while they did make their saves, did take a good chunk of damage. Good work, Gale!

B) Karlach initially thinking she should throw a javelin at a Glitchy Magic Spirit Mk. II, because if she tried attacking one of the regular spirits nearby, she ran the risk of hurting Scratch (and picking up the doggo was not an option because, you know, she was ON FIRE) – however, after Samantha came up with the idea that Karlach might have a dog whistle in her pocket that she’d been using to train Scratch, she instead blew the whistle to get the dog to disengage (with a successful Animal Handling roll, of course – Karlach is actually rather good at Animal Handling, getting a +3 in the skill), then just straight up cleaved one of the spirits beside her with her greataxe. Killing it –

But also forcing her and Wyll to make another Dexterity saving throw. Which they both failed – but only poor Wyll took the full brunt of the damage because Karlach’s rage meant all incoming damage was halved. Fortunately it was only 2 points of force damage, but still! The dice are not being kind to Wyll in this video.

These Always Get Long )

2. Continue editing Chapter 4 of “The Van Dort Vacancy”: Check – got through another good chunk of today, featuring:

A) Victor, Alice, and Smiler getting most of Victor’s stuff (namely sketchbook, suits, shirts, socks, underwear, and pajamas) packed up off-screen, and Alice getting a little worried that Victor might need a second bag, as the current one was looking a little full – Victor assured her he didn’t have that much more he wanted to take

B) Victor gathering up a trio of books to take with him (two serious books on lepidoptery and a satire of same that he happened to enjoy) – Smiler asked if he wanted to take some quills and ink for his sketchbook as well, and while Victor was happy enough to take a handful of quills, he balked at taking any ink for fear it would spill in the bag. He had the same worry about taking some of his paints, though he admitted those would be much less useful without his easel, and there was no way they could bring that with them. Alice agreed, but said that Victor should take some brushes, and they could earmark some of their upcoming ill-gotten gains for getting him a new easel and paints so he could continue doing art – something which Victor appreciated, since drawing and painting are the only things he’s been doing longer than playing piano

C) Victor wondering if there was anything else he wanted to take, prompting Smiler to suggest the big purple blanket from my room his bed – Victor agreed it would be a good idea, as it’s the warmest blanket he’s ever owned –

And then snapped his fingers and got down on his hands and knees to start poking around under the bed, because Smiler’s comment had reminded him that there was something under his bed that he wanted too – his collection of slug stories! (AKA the local equivalent of the Victorian penny dreadful.) Cue:

I. Victor telling Alice and Smiler that he first got into them when he borrowed “The Tycherosi Traveler” off one of the servants and was so fascinated by it that he immediately went out and bought the whole series

II. Smiler admitting that they too had enjoyed that one (about a crow man who helped ghosts catch their own murderers) but hadn’t liked the next serial, “The Barber of Blood,” as it had been too gory for their tastes

III. Alice saying she thought she might have read a little of that one, and asked if it was the one where they’re turning people into pies, and also every other chapter someone bursts into song – Victor confirmed it was, and that his personal suspicion was that the author had REALLY wanted it to be a play, but couldn’t get it produced

IV. And Victor finally saying that he preferred “The Unfortunates,” which went on a little long, perhaps, but which he still fully enjoyed – Smiler confessed they’d only gotten up to the third installment, where the children go to stay with their aunt above the void lake, before quitting because it was a little too depressing for them

Gee, I wonder what “The Barber of Blood” and “The Unfortunates” are references to. :p

D) And Smiler adding that they much prefer the kind of funny stories that in magazines like Amusements, and Alice going “Well, of course you’d prefer your own cult’s literature – also I don’t know if we’re going to get this blanket into the carpet bag” – cue Smiler saying that if they wrap the blanket up tight enough, it should be fine (though maybe they should put it at the bottom)...and that Amusements actually WASN’T an Advocate publication. The magazine had existed before the cult was formed, and when they sent some people around, the publishers said they would prefer to be independent. And since that would make them happy, the Advocates left them alone (well, except for submitting stories and jokes). Tomorrow’s writing session will start with Victor noting the Advocates are a very weird cult. XD Looking forward to it!

3. Watch something on YouTube: Check – I didn’t have much time for videos, but I managed to find something short over on DragonsDream’s channel: “Top 10 Wyll's Funniest Moments in Baldur's Gate 3!” A collection of amusing lines from everyone’s favorite Blade of Frontiers – some sweet, some very sassy. A few favorites:

A) “Damn – you showed that who’s boss. A real hero” – said ultra sarcastically to an Origin Shadowheart who chose to crush the githyanki egg in the creche

B) “What in the Hells? Oh shit – you’re a gods-damned vampire, aren’t you?” – said with no small amount of shock to an Origin Astarion who just drank a rat

C) “Welcome to the League of the Lone Eye, my friend” – said to a Tav who lost their own eye (either to Ethel or Volo) – might have to work that one into my “Smiler asks Wyll about false eye care” not-incorrect quote scene!

D) “Ah yes, that classic tune: ‘Ode to a Shrieking Owlbear’” – said after listening to a Tav with no musical instrument proficiency attempt to play the flute XD

E) “Unless you’re too busy dreaming up new insults, in which case, let me save you some time: ‘Soldier’s Pet.’ ‘Papa’s Prince.’ ‘Duke’s Little Rich Boy.’ ‘The Babe of Frontiers.’ Hm. That should cover it” – said to a Tav who’d just accused him of being a “daddy’s boy” for trying to locate Ansur, the dragon under Baldur’s Gate even after his father’s death (with the extra bonus of DragonsDream dressing him up in a new outfit for each insult XD)

Fun stuff! Wyll really deserves more love from the community, he’s great.

4. Get my tumblr queues sorted: N/A – Victor Luvs Alice (N Smiler)-only day, and I finished my queue on that yesterday, so… *shrug* We’ll see if anything happens tomorrow!

*nods* Not too bad -- though yeah, REALLY wish that the traffic hadn't been so bad today. I know it's probably because everyone was slipping and sliding over black ice, but -- still. Keep your fingers crossed tomorrow is better! Night all!
crossover_chick: picture of Alice (Wonderland) in front of the swirling purple Wonderland tunnel (AMA: Alice down the rabbit hole)
[personal profile] crossover_chick
Yeah, the weather was notably worse today -- afternoon saw snow turn to freezing rain, meaning the roads were all slushy as hell and getting home was a bit of a battle. Not a full-on nightmare like some days -- I was able to take the highway, and traffic wasn't quite as bad as I'd feared -- but it was still a slog! But in most other respects, it was a nicer, more productive day overall:

Work – Fortunately for my sanity, it was a quieter day at work today. There were still problems – like finding out I couldn’t update someone’s pledge (which they’d set up wrong on the website) because of credit card bullshit, and being able to put on a batch at the end of the day because the right source code hadn’t been set up for it, and discovering some more payments that needed moving – but I was finally able to finish that batch I’ve been working on for the past couple of days, and clear a few things out of my e-mail inbox, and automatically take care of one exception when the person it involved called in about something else. And the credit card people HAVE started uploading batches again, which is also good – if they get posted without too much bullshit, of course. We’ll see how tomorrow goes!

To-Do List

1. Get in a workout: Check – another night on the bike, another night with “Baldur's Gate 3 Cast play D&D #1 | High Rollers Presents: Shadows of Athkatla!” Tonight’s chunklet saw the group continuing their combat with the Glass Warrior and its army of weird Glitchy Magic Spirits, and featured:

A) Gale declaring his intent to hit the Glass Warrior with Ray of Frost, which everyone agreed was an excellent move – well, until Mark the DM pointed out that Gale was essentially going to have to fire blind thanks to Wyll’s Darkness, and thus he would have to make the roll at Disadvantage. Cue Shadowheart immediately asking “can I cast Guidance on him?” XD Mark said she could not (Guidance doesn’t effect attack rolls – good to know), but she could actually cast something better – the spell Bless, which DOES affect attack rolls! ...on her turn, using her action. Though Gale did have the option of holding his action until it was her turn if he wanted that bonus. After a bit of back-and-forth about “do I want to Bless Gale or do Shield of Faith on Tav,” she decided that she wanted to Bless Gale, and Gale thus held off on frosting the Warrior for the moment…

It Got Long! )

2. Continue editing Chapter 6 of “Londerland Bloodlines: Downtown Queensland”: Check – got a good chunk edited today, covering:

A) Beckett confirming to Alice that no, he had no interest in stealing the Ankaran Sarcophagus – in fact, he would have much preferred the damn thing stay where it was so he could study it and prove it was just a relic from a bygone age. Mostly because all the talk about it containing an Antediluvian and being a “portent of Gehenna” was getting on his nerves. XD

B) Alice and Beckett taking about Antediluvians and what their deal was, with Beckett correct her misremembered musings that they were the childer of Caine – they’re the grand-childer, actually – and confirming again that they’re the supposed “founders” of each clan and bloodline, and that some Kindred insist they still exist in the present. Alice mentioned what Skelter told her about slumbering elders controlling all those who share their blood, and how it had creeped her out – Beckett agreed it was an unpleasant thought, and reassured her that he believed that, had any Antediluvians survived to the modern era, they would have much better things to do than meddle in the squabbles between Camarilla and Anarchs and Sabbat. “I understand something called ‘Big Brother’ is now popular on the television?” XD (I looked it up, and that WOULD have been the right era for it!)

C) Alice then asking Beckett about why the sarcophagus would be considered a “portent of Gehenna,” given she wasn’t familiar with the concept – he explained in a bored tone that it was supposed to be the inevitable Kindred apocalypse, where Caine and the Antediluvians would come to either kill or devour all their childer. He did not think that was going to happen anytime soon, though – and when Alice asked why, started by explaining his theory that Caine, the First Vampire, was not actually a real person, but just a mythological figure intended to mark the transition from nomadic societies to ones centered around farming. He admitted he was willing to consider the idea that there was SOMEONE named Caine in ancient times, and that perhaps he even killed his brother, but Caine as the Dark Father of all vampires? That he most certainly did NOT believe. Alice admitted she’d prefer if the mythological mega-Kindred stayed in the ground herself and asked if people thought Caine was the one in the sarcophagus – Beckett said he hadn’t heard that theory, stating that most of the masses seemed content to assign one of the “lesser” Antediluvians to it – like Ventrue, or Arikel (the Toreador Antediluvian), or Malkav – and considered that enough of a sign of the End Times.

D) And Alice and Beckett talking about other portents of Gehenna – specifically, thin-bloods popping up everywhere. Alice noted disdainfully that she’d already heard some Kindred get “murderously nervous” around them, and asked why, when thin-bloods were so weak, causing Beckett to explain it was exactly that weakness that made Kindred anxious – given that thin-bloods often don’t display any obvious traits or powers of their clan, cannot usually Embrace, and are sometimes rumored to be able to reproduce the typical human way (or use strange alchemy to twist Kindred vitae in ways not even Elders have dreamed of – had to throw that in from V5 as I thought it was an interesting concept), other vampires think they signal the eventual end of all the clans. Beckett personally thought this was a rather ignorant and reactionary response, and Alice fully agreed, saying that the Santa Monica thin-bloods had been extremely nice and hadn’t deserved all the hounding they got. And that maybe thin-bloods would be more inclined to share their alchemical discoveries if people were nicer to them.

*nods* Solid stuff! We’ll pick up with Alice and Beckett talking about apocalypse myths and the origins of Kindred next week – tomorrow, it’s back to Chapter 4 of “The Van Dort Vacancy” to start finishing that up!

3. Watch something on YouTube: Check-ish, in the sense that I watched most of a video my friend Squid recommended to me yesterday – “How Silksongs True Ending was beaten Blindfolded” by MyPetCactus! Basically someone analyzing the 19-and-a-half-hour run done by some dude named Brisk who was determined to beat Silksong and get the true ending, all while blindfolded. Oh, and he did it on PERMADEATH mode because he needed a specific bonus that only appeared in that mode. *shakehead* Challenge runners, I swear… Anyway, I confess I skimmed over a few bits here and there because it was a 45-minute-long video, and, being unfamiliar with Silksong, I did find some of it a little confusing – but the stuff I watched was pretty damn impressive! Especially for someone doing it blindfolded! Stand-out moments included:

A) Brisk holding forward and down on the keyboard in a certain area with spike pits all around so Hornet (the protagonist) was constantly swinging her needle as she ran, which would allow her to do an accidental “pogo” out of a spike pit should she fall in

B) Brisk abusing the fact that one enemy was in the same area as a friendly NPC with some battle chops themselves, and luring said enemy down to them so they could kill it XD

C) Brisk taking regular breaks to “farm” certain enemies to get the currency needed to buy tools and upgrades and equipment (including, at one point, a key to skip a boss fight he was SO not ready for) – notably, at one point, he went and killed two specific enemies one hundred and sixty-nine times for their stuff. It was pretty wild!

D) Brisk cheesing as many boss fights and arena battles as possible with the strategy of “hang on the wall just out of reach and let my little helper bugs attack them when they get too close, occasionally jumping off to avoid an attack or get a few hits in myself” XD

E) Brisk pulling off a very tricky skip to get out of the boss fight for “Fourth Chorus” – basically, what you’re supposed to do is wait for the camera to shift left, then doing a big jump AS it shifts, then dash and heal to get a little extra distance once the camera follows you in order to land on a very narrow ledge off to the side. Brisk naturally couldn’t see the camera shift, so he did the heal animation FIRST to buy a little time, which allowed him to do the jump around the time the camera shifted and do a dash to get onto the ledge. It was close, but he made it!

F) And Brisk doing the Ascent – a long mostly-vertical platforming section where Hornet is running away from rising lava with the help of her new “shoot up like a rocket with the power of your silk” skill – really, REALLY well for a blindfolded guy! Sure, the version I saw was the successful portions of three different attempts stitched together, but still. It was very cool nonetheless. :)

Yeah, that guy EARNED his victory scream at the very end of the run! *nods* Proud of you, Brisk. Even if you seem to have inspired another lunatic to try a run where they attempt to 100% the game blindfolded. XD Seriously, what is UP with the Silksong community...

4. Get my tumblr queues sorted: Check – was another “nothing” day on Valice Multiverse, but on Victor Luvs Alice (N Smiler), I got my queue for the rest of the week sorted quite easily, dropping in:

A) Some fanart of Beckett from Vampire: the Masquerade by trefa for Wednesday

B) That cool Alice In Wonderland lightbox bookshelf decoration by ariesmoonscorpiorising for Thursday

C) That cool “butterfly wings and flowers encased in glass” window corner decoration by – well, by LonesomeHoboGlass, but posted by jetix for Friday

D) That short video of Corpse Bride clips featuring Victor & Victoria and Victor & Emily being romantic together to Mitski’s cover of “How Deep Is Your Love” by jmaticedits for Song Saturday

E) And the “A Smiler In Secundus, Part 2” post I whipped up this past weekend, where I shared Gigs’s Christmas fic of Smiler meeting Alice and Chester at Victor’s house, for Sunday!

So yeah, we’re all good for the rest of the week, yay~ Good to have that off my plate!

*nods* Not bad, not bad at all! But I really do need to head to bed now, so off I go. :p Night all!

Tired Tired Monday

Mar. 2nd, 2026 11:49 pm
crossover_chick: Doc snoozing on his couch (BTTF: exhausted)
[personal profile] crossover_chick
It's been a long day, as my write-up can attest to:

Work – I am sorry to report that I didn’t have a very pleasant Monday back at work:

A) It took me most of the morning to do the GL because of how long it took to match up all the missing 2025 CCA credit card payments our credit card company finally posted on Friday – they were all from the beginning of January and February, so I had to keep going back to old reconciliation reports to see where the new stuff was added in

B) We got a call from one of the parish secretaries – turns out that priest who brought in a bunch of gifts on Friday did so WITHOUT TELLING HER, and thus she didn’t have a record of how much there was in checks, cash, and credit card gifts respectively. Fortunately we had all the envelopes from the batch, plus copies of the credit card stuff we’d sent on, so I was able to give her the info she needed, but sheesh. (And also I had to re-redact the credit card information on the copies, as you could still just about see the numbers that my coworker tried to black out.)

C) Right at the end of my lunch break, a guy called in about the remainder on his Capital Campaign pledge, which was SUPPOSED to have been paid by credit card, only the version on our credit card people’s site was $500 less than the actual pledge on OUR database – I ended up having to coach my coworker through updating the pledge to set up five final $100 payments

D) The credit card company FINALLY got back to us about an issue we’d been having putting on certain pledges – revealing that a setting was checked that prevented any pledges from being made that had a payment go past the end of the year. Which was an issue, as we most definitely let people make pledges that go past the end of the year – I sent our contact an e-mail saying as much (after fighting back the urge to be a lot ruder about it). So hopefully that’ll get turned off and I can finally put on some of these waiting pledges

E) Relatedly, thanks to an early call from someone hoping to change their credit card, I discovered that the credit card company has not uploaded any payments or anything for about half a month, which is – not good. Didn’t get a chance to e-mail them about it today, but if nothing’s popped up by tomorrow…

F) Near the end of the day, we heard from our processors that a new trainee had accidentally charged the full amount of someone’s pledge instead of setting it up for installments while trying to key it in, forcing us to issue a hasty refund (though at the very least I got to show my coworker how to do one of those)

G) And I was interrupted in all these activities by bursts of phone calls from people looking to do credit card stuff or check to see if we had their latest gifts or not.

*sigh* Yeah, it was – a long and busy day, to say the least. We’ll see if tomorrow’s any better – I’m not sure I hold out much hope.

To-Do List

1. Get in a workout: Check – I got on the bike a little late tonight (thanks to Dad’s workout running a bit long), but I did get on it, and started pedaling my way through “Baldur's Gate 3 Cast play D&D #1 | High Rollers Presents: Shadows of Athkatla!” This is something my friend Squid recommended to me – a two-part adventure, DMed by Mark Hulmes of the High Rollers (a group of friends who are part of the Yogscast network of creators who play D&D campaigns under that name) and created in collaboration with Larian, featuring the Origin companions of Baldur’s Gate III – Gale (Tim Downie), Astarion (Neil Newbon), Lae’zel (Devora Wilde), Shadowheart (Jennifer English), Karlach (Samantha Béart), and Wyll (Theo Solomon) – having to take a side journey during their in-game travels along the Sword Coast to help their friend and party leader Tav when they (Tav) are assaulted by strange magics! Interestingly, this was apparently the first time any of the actors involved had actually played D&D – which is weird, because you think at least one of them would have been into it! It’s only the most well-known TTRPG in the world, after all. :p Fortunately for everyone, Mark Hulmes is a patient GM, and they all seem to be grappling okay with the mechanics thus far. Today’s workout took me through the opening half-hour of the adventure, which included –

A) An ad for Baldur’s Gate III right at the start – which briefly confused me and made me wonder if I’d clicked on the wrong video XD

B) Me noting “Wow, Theo Solomon has beefy arms” during the opening introductions (what, he does!) and being very amused by Jennifer English introducing herself as “God’s favorite princess” and then admitting she wanted that on a shirt XD

C) Mark having Amelia Tyler, aka the game’s narrator, read out the opening, with the character’s waking up from a restful night spent in one of their camps, putting on their armor, and getting ready to tackle the day – only for things to be interrupted by Tav suddenly being surrounded by horrible sickly yellow-green light that seemed to pour itself into their body, lifting them off the ground and contorting them in horrible ways. D: Mark was like “I am never going to be live up to that” after she was done XD

D) Gale kicking things off by deciding to do an Arcana check to figure out what the fuck the magic was that was assaulting poor Tav (with Tim admitting that he’d been really nervous about going first, and yet here he was…) – Shadowheart immediately jumped in and cast Guidance on him (a cantrip that adds a D4 to your rolls) because, well, that is what the players make Shadowheart do constantly in the game anyway XD (I am not immune, I happily add Guidance whenever I can to Smiler’s skill checks)

E) Astarion deciding to look through Tav’s stuff while that was happening to see if there was anything valuable USEFUL OR POTENTIALLY DANGEROUS in there...only for Neil to biff the Perception check and instead become utterly obsessed with Gale’s surprisingly-fancy boots

F) Lae’zel making herself useful by yelling at Gale (who had in fact ACED the Arcana check and learned that the magic assaulting Tav was big, complex, trying to take over their body, and was being cast from a surprisingly long way away) to hurry up and figure out what was going on or she’d end him – and when Mark suggested that could be a particularly nasty form of the “Help” action, Devora going “that does not sound like Lae’zel” XD

G) Wyll spotting a little circle of standing stones off to the side of the campsite and leading Karlach over there to investigate, as they could both feel some nasty magic pouring out of them – only for a portal to open up within the stones and start spewing out strange spirits, commanded by a warrior who looked to be made of pure clear glass and who directed them to attack Tav O.O

H) The gang rolling initiative for the first time, and Astarion and Lae’zel both rolling 1s (though with bonuses, Astarion actually got a 4, while Lae’zel ended up with a mere 2) – Wyll, on the other hand, got a nat 20 :D

I) Mark revealing that there was a little model campsite that they could use as a “battle map” on the table and giving everyone miniatures of their characters to place where they thought they should be – Lae’zel ended up standing on the picnic table, presumably to get more height so she could better berate Gale. XD Mark also revealed that Scratch and VOLO, of all people, were also in the camp, then declared that Volo was probably so scared of Lae’zel he was hiding under the table she was standing on. XD

J) Wyll kicking off the fight by dramatically dragging down a circle of Darkness onto the spirits so they wouldn’t be able to see and thus couldn’t go for Tav...then using his movement to rapidly back out of the Darkness, right after the Glass Warrior gave him a challenging look (“I’m not running away!” XD). Notably, this left Karlach, who very much CANNOT SEE IN MAGICAL DARKNESS, stranded on the edge of the stone circle. Not very Blade of Frontiers of you, Wyll! XD

And I left it off with Gale, next in the initiative order and having spotted all this happening, preparing to try and cast Ray of Frost on the Glass Warrior – we’ll see if he succeeds, and how the battle goes from there, tomorrow!

2. Continue editing Chapter 6 of “Londerland Bloodlines: Downtown Queensland”: Check – got another page edited tonight, covering:

A) Alice wondering who the hell besides her would want to steal the Ankaran sarcophagus, and Beckett pointing out that pretty much every supernatural creature in Los Angeles was a suspect, along with most human thieves, before adding “I suppose we may want to question magicians as well” – which prompted Carpenter to rant about how a musician who did their best vanishing act without an audience wasn’t fit to strut the stage XD

B) Alice grumbling that LaCroix wasn’t going to like this, causing Beckett to sarcastically comment that the Prince doesn’t like most things, so what’s one more bit of bad news? Alice promptly retorted that it might be the thing that got her killed, since LaCroix was already annoyed at her thanks to the Grout fiasco the previous night. She needed a good explanation of why she didn’t have his sarcophagus, or she was screwed!

C) Caterpillar scolding Alice for letting others tell her what is or isn’t real again and pointing out that their pool of suspects was much smaller than Beckett had surmised, since it was only the local vampires who were really up in arms about the sarcophagus – cue Alice absent-mindedly answering him aloud, noting that, given what she saw on the Dane, there were probably at least a few humans also pretty riled up too, and Becket subsequently noting, “Ah – talking to nothing. I was starting to worry you weren’t a proper Malkavian after all.” XD

D) Alice, annoyed, then telling him about her Wonderland hallucinations and how she tries to keep the conversations inside her head when she’s around people, but sometimes stuff slips out – and that he should be grateful she’s not one who speaks solely in riddles, or tortures people in the name of “science.” Beckett assured he was (after all, he’s had his own run-ins with some of the “mad doctors” of her clan) and that he was merely noting how her madness was more subtle than most, causing Alice to admit that she’d had a lot more time to deal with it, given she hadn’t been fully sane since she was nine years old. Beckett confirmed for her that Malkavians are often drawn to those already suffering mental illness, and she confirmed for him that that was indeed why her sire Embraced her – he was personally insulted by her trying to manage her madness, and made sure she could never do so again. Reasons we’re all glad Fish is dead!

E) And Alice then telling Beckett that her hallucinations helped her through some very traumatic times in her life, and that they continued to help her now, relaying what Caterpillar had said about the sarcophagus thief likely being a vampire, and clarifying what she meant by her response – namely, that the cops on the Dane were probably pretty riled up about it, given what they saw on the ship, and that the story of the Dane’s arrival might have provoked a superstitious human thief to go after the item. (She also took a moment to wonder if Officer Heinz ever met his actual contact, and if he was regretting letting her go wandering around the boat yet. XD)

Not too shabby, I suppose. I left off with Alice asking Beckett if he would have stolen the sarcophagus, if he’d had the chance – tomorrow, we’ll start with Beckett claiming he just wanted a look at it, and move into his thoughts about Antediluvians and signs of Gehenna!

3. Watch something on FreeTube: No check – another one of those days where I simply didn’t have the time this evening. Though I didn’t see any new uploads from any of my Subs, so – worked out, I suppose!

4. Get my tumblr queues sorted: N/A, as per usual for a Monday – didn’t have to check Valice Multiverse, and didn’t have anything pressing to do on Victor Luvs Alice (N Smiler). We’ll see what happens over here tomorrow!

Yeah, it's the busy time of year at work, and between that and all the other stresses in my life -- yeah. Tired Victoria is tired. I'm gonna go try and have an early night for a change -- night all!

Slightly Snowy Sunday

Mar. 1st, 2026 11:46 pm
crossover_chick: gif with Doc and Marty trying to get out of being written into twisted AUs (Default)
[personal profile] crossover_chick
We had a bit of snow this morning, but while it looked like it might turn into something serious for a few minutes, it didn't actually amount to anything but a bit of fluff in a few spots. Halle-freaking-lujah -- we do NOT need more snow! And according to Dad, it looks like -- after tomorrow's arctic burst -- the rest of the week is going to be mostly rainy, which should help continue to melt all the snow that's still piled up outside. Though he did also mention the weather people getting nervous about ANOTHER big storm that's apparently hanging out somewhere...oh, I hope we're not going to get a third snowstorm. One each during January and February was ENOUGH. *sigh*

As for my day, I am pleased to say I accomplished pretty much everything I hoped to accomplish:

Tumblr: Twas another day when nothing happened on Valice Multiverse – but I did manage to add a couple of things to my drafts for later over on Victor Luvs Alice (N Smiler) –

A) An old post by polyshipprompts (which I found on the blog polyamorousmood) which offered up this prompt: “imagine your polyship sharing a bed for the first time and trying to figure out who should sleep where” Which I reblogged with this addition: “As per the "Sleepytime" set of Not-Incorrect Quotes I did for my OT3, Alice and Smiler very quickly figured out during that first time that if Victor didn't sleep in the middle, he stole all the covers. XD” Because yeah, that headcanon was literally the first thing I thought of when I saw the prompt. XD As per the tags (and the linked post), though, Victor actually really enjoys sleeping in the middle, as it makes him feel very safe and loved, so it all works out!

B) And the post “Secundus Sunday: A Smiler In Secundus, Part 2” because it occurred to me recently that I’d never cross-posted Gigs’s “Secundus!Smiler ends up coming home with Victor and meeting the family after the whole ‘getting a permit to sell their wares’ things” Christmas fic over on tumblr. It just kind of fell by the wayside after all the medical bullshit we’ve been dealing with. So I figured I should correct that and whipped up a post with the story and the notes on how it came to be. It’s not going up THIS Sunday because I was a little groggy earlier thanks to my late wake-up this morning, and thus I want to give the post a second look before actually posting it, but I figure it can go into the queue for NEXT Sunday this week. :)

Hooray, a few extra things to queue up if I need ‘em! :P

Writing: I made sure to edit a page on Chapter 6 of “Londerland Bloodines: Downtown Queensland” after lunch today – today’s session included:

A) Alice getting into the “workshop” area of the museum, which initially involved navigating a dark and dingy storage space with various boxes full of potential exhibits the museum staff hadn’t gotten to yet – she wondered how long some of them had been waiting, noting one in particular had a pretty healthy layer of dust on it, which prompted Carpenter to complain about how the item inside must crave the spotlight and how the museum might as well send it back to its country of origin to see if THEY want to display it. Alice was like “we’ll see what happens once I get the sarcophagus – I somehow doubt that many places will want their precious artifacts stored here after the theft is discovered” in response

B) Alice finding a door in the wall that would have been nearly impossible to see if not for the keycard reader next to it (making her wonder if the reader should be painted to match the wall to deter thieves...before going “wait, no, you’d want the STAFF to be able to figure out where they’re going”) and using Auspex to confirm that it was the right door for her – cue the Insane Children drawing a pair of arrows pointing to the door on either side –

And a frazzled Alice face on the door itself, causing Alice to complain that that was rather contradictory of them. :P She wondered if that meant that there was a guard on the other side that she needed to watch out for, then noted that she hadn’t seen any guard-shaped outlines through the wall when she had Auspex on (reminding herself (and me) that she needed to use that aspect of the power more often, as it was useful), so maybe it was a camera she needed to hide from instead. Either way, though, she didn’t see any other doors anywhere nearby, so she took a chance and swiped her card to open it. Leading to…

C) Alice stepping through the door into a big old workroom with all sorts of stuff in it – including a big blood-spattered crate she recognized from the Elizabeth Dane – but no sarcophagus. And then being startled almost back to life by the sudden appearance of Beckett behind her, commenting on how he wasn’t sure why anyone would want to steal the “box with a very ancient corpse. This city’s not that dull.” XD She asked what the hell he was doing there, and he explained that, as an archaeologist himself, he’d wanted a look at the sarcophagus that was sending the city into a tizzy. His guess was that all that was in there was a mummified Mesopotamian king, but he needed confirmation. Alice told him that he wasn’t getting it here and asked if he was sure it was supposed to be in this room (as she’d wondered briefly if it had been moved) – he assured her that he’d had it on good authority the sarcophagus was supposed to be in here, meaning someone had stolen it – “or ‘intentionally misplaced,’ if you prefer.” XD Beckett really does have some excellent lines.

And so I left off for today with the pair staring at the empty examination table where the sarcophagus should be, wondering who took it and why! Tomorrow, Alice and Beckett start talking potential suspects before veering off into discussing how it ties into the Gehenna superstitions that Beckett hates so much. Should be fun – like I said, Beckett does have some banger lines. :p

Portal 2: My grand return to Aperture Science proved to be a little less grand than I’d expected, as I only completed two test chambers today. ^^; But they are getting a little harder, and I only played for about forty minutes (so I wouldn’t be overwhelmed trying to summarize a long gaming session and the latest F:NV YOLO Remastered episode later), so… *shrug* It is what it is! Today’s chambers were –

Chamber 12: Another test featuring everyone’s favorite architectural feature created from sunlight – the hard light bridge! Along with a bit of actual plot stuff before the test itself, courtesy of Wheatley sabotaging the door leading into the chamber by dumping a bunch of bird eggs into the mechanism so GLaDOS would go off and fix it and he could check in with Chell. Granted, his check in was interrupted by him being attacked by the furious mama bird, and his impassioned declaration that he was going to break him and Chell out soon was rather undercut by him admitting he still had to think of how he was going to do that, but – it was still nice to see him again. XD Anyway, he disappeared once more when GLaDOS returned and announced she’d basically killed the door mechanism for failing her, allowing Chell and I to get on with the actual test, which went like so:

Sparing your reading pages because every game write-up I do is long )

Workout: In a surprise twist this Sunday, I ended up watching two videos with my workout today – mostly because Jon was a little late uploading the latest F:NV YOLO Remastered episode again today, which led to me watching one short video I found in my Recommendeds while seeing if it would pop up or not. So today’s workout saw me pedal my way through:

A) The entirety of “GLaDOS Actor Reacts to Your Comments” by Fall Damage! A seven-minute video of voice actress Ellen McLain, voice of GLaDOS, responding to various YouTube comments about her role! Including:

I. “I can’t believe the voice actor for a murderous robot villain is just a nice old lady I love that” by mothbrain – Ellen jokingly responded that she only pretends to be nice >D

II. “Imagine they used AI voice instead of a voice actor. Her performance was so incredible” by keith3915 – this one made Ellen reveal that, at the time the original Portal was made, you had to license the only true AI voice out there, meaning it was actually cheaper for Valve to hire an actual voice actress to play GLaDOS and then just run her voice through a filter. Ellen apparently got the job by virtue of sounding the most like the robot voice! Good for her!

III. “The worst part about Portal 1 and 2 is that you can never play them for the first time again” by rubric167 – Ellen said that was so sweet...and then revealed she’d never played the games herself. Her husband, fellow voice actor John Patrick Lowry (The Sniper in Team Fortress 2) has, but Ellen just couldn’t get past the first room when she attempted the original. Apparently she’s “sort of a technophobe,” which is very amusing given GLaDOS must be the role she’s most famous for now.

IV. And “The TF2 announcer is pretty much the only person I could imagine playing chess with Glados” by gilamasan – after having fun trying to figure out how to pronounce their name, Ellen admitted that the Administrator – whom she ALSO voices – would probably give GLaDOS a run for her money, martini in one hand and cigarette in the other. And that the Administrator is one of the toughest characters on her voice (along with the Broodmother spider-monster from DOTA 2).

It was a fun little video, and I am glad that I got the chance to watch it. :)

B) And the first twenty-four minutes of “Fallout New Vegas: You Only Live Once Remastered - Part 32 - The Beginning of the End” by Jon of Many A True Nerd, with the final fourteen minutes watched after supper! As is my wont. *nods* Today’s episode saw our favorite drunken melee courier P. D. Shoot tackle the first of her two finales in this series – wrapping up the main game with an NCR win at the Second Battle Of Hoover Dam! A dangerous task which involved:

I. P. D. descending into the very deepest level of the Dam to report to Cassandra Moore that President Kimball was safe (as she stopped his assassination last episode) while Jon explained how this made the NCR ending probably the most dangerous for old P. D. – mostly because, rather than starting at the top of the Dam as she would if she was doing the House or Yes Man endings, and fighting her way across to the Legion camp at the other side, she would first have to fight her way back up to the top of the Dam through all the Legion invading the place and then make her way across! There were four extra zones worth of Legion she would have to face off against! (He didn’t mention how the ending would have worked if she’d stayed with the Legion rather than turning on them rather last-minute, but I presume it would have involved fighting her way into Hoover Dam to take it from the NCR – another not-ideal situation!) Meaning there was a non-zero chance that P. D. was going to find herself wrapped up in at least one firefight she couldn’t avoid. Jon had a route in mind for her to follow while trying to get out of the power plant, and failsafes in the form of her Stealth Boys and precious Turbo, but he fully admitted that P. D. getting through this ending was not guaranteed! (Though, on the plus side, he was able to show off how, if you get into the lower levels of the Dam, you can slip out a side door and take a look at the actual dam itself from the bottom. It’s pretty cool, honestly!)

II. P. D. then reporting to Cassandra that the president had survived the assassination attempts last episode and safely evacuated, resulting in her getting her orders to report to the newly-arrived General Oliver as soon as possible, and triggering the game’s “hey, you’re locking in fighting with the NCR during the Second Battle of Hoover Dam and getting their ending – if there is anything else you want to do, now is the time to back out and go do it” warning pop-up. P. D., content in getting a save at that exact moment that she could warp back to once this whole mess was over, told the pop-up she was ready, then went to talk to General Oliver, who informed her that – thanks to the work she’d done for them – the NCR had an opportunity to assault the Fort and take the fight to the Legion. He revealed that he’d called in all their allies, and once they arrived, they’d start their plans for the big push in earnest –

Aaaand then cue one of the maintenance workers rushing in to tell the General, “So the Legion are invading us through the clogged intake tunnels, and their leader the Legate has set up a camp on the eastern bank.” Welp, so much for a surprise attack on the Legion, eh, Oliver? XD P. D. was thus tasked to get to the camp and take out the Legate to hamstring the attack –

And then was promptly warped via cutscene into a nearby room where panicking engineer Mike Lawson told her about the Legion coming in through the intake tunnels and how someone needed to stop them, preferably by finding a way to restart the turbines and shred the incoming Legion...which P. D. had no interest in doing, because Jon did not feel that side objective was in any way worth it. It would just put her in more danger than she already was! She said she’d try just to keep Mike off her back, but – yeah. No turbine murder for you, Mike!

III. P. D. then backing into a corner the moment she left the conversation and slapping on a Stealth Boy to prepare for her stealth mission back up to the top of Hoover Dam...followed by her having to do a dose of Turbo to maneuver around all the Legionnaires pouring into the room through its one door. Mostly because, for this portion of the final fight, the game cheated and basically subconsciously told all the Legionnaires where she was, meaning – even if they couldn’t actually detect her, they still automatically went to her position. It’s like how a couple of the enemies in “Lonesome Road” just KNOW where to aim to give the Courier a bad time – I think it’s intended to FORCE the player character into helping out instead of letting the NPCs do all the work. P. D. however, was like “fuck that” and simply speed-crouch-walked past all the various fights, passing through every door on her way up that Jon knew would spawn friendly NCR reinforcements instead of Legionnaire enemies. She made it past almost all of the nonsense in her way without much trouble, though she did have to take a second dose of Turbo to shake a conga line of Legionnaires who were tracking her thanks to their game-given “we can tell where you are even if we can’t actually detect you” powers –

And then she went to go into the Visitor’s Center level and the game crashed. XD Figures, eh? Fortunately the game had autosaved fairly recently, so she just had to trek her way through the final power plant again (and THIS time, there were a few friendly NCR lads hanging out ready to fight the Legionnaires trying to follow her – though she still took that second dose of Turbo, just to be safe), and her second attempt to get into the Visitor’s Center went just fine. *whew* Glad that game crash didn’t screw her over – New Vegas is gonna New Vegas, people!

IV. P. D. then reaching the top of the Dam, greeting the arriving Great Khans, and proceeding across to the eastern bank to get into the Legate’s camp! Which at first involved her taking the road running along the side of the Dam so she didn’t have to get involved in the fighting –

Before deciding, “Eh, I should probably help out if I can” and hopping over the wall onto the sandbag-wall-covered top of the Dam itself to weave through the Legionnaires and punch a few of them into the stratosphere. XD This strategy did not always work out for her – punching off the head of a Legionnaire near the door to the second half of the Dam put her into [CAUTION] because his buddy noticed the death (I mean, how could you MISS it?), while trying to help out Alpha Squad (who’d she’d just Speech checked into trying to overwhelm the oncoming Legion by pushing the advance on them – aka, running forward to serve as decoys as she snuck past) by punching the three Legionnaires trying to attack them resulted in two misses despite a 95% chance to hit (Jon was absolutely BAFFLED, but I think at least one of them just moved out of position before she could pull off the punch) – but she did kill a few (including the ones she missed previously)! And between that, all her allies drawing fire, and her Stealth Boy making her much harder to detect, she made it over to the other side of the dam, past the one Legionnaire who runs down to the bottom of the Dam instead of joining the fight at the top (Jon doesn’t know why that happens but thinks it’s hilarious) and the Legionnaire and his dog guarding the front gate, and into the camp! Yay!

V. P. D. then crouch-running through the Legate’s camp, killing a few lone Legionnaires standing around and using her Repair skill to lock the Legion Mongrels inside their little pen so they couldn’t get out and cause trouble, before quickly reading a “Meeting People” magazine to raise her Speech to 100 and doing a final dose of Turbo (via Implant GRX, because Jon suddenly remembered “oh right, I got that perk at the end of last episode, I should, you know, MAKE USE OF IT”) to outpace the two NCR Rangers running toward Legate Lanius so she could start the conversation with Lanius early and save their lives (because, otherwise, those two Rangers end up murdered by the Legate to show off how badass he is. Having seen Jon save them by accident recently in the “Worst Courier” series, it was kind of sweet to see him pull it off deliberately in this one!). She then proceeded to chat with Lanius and pass all the Speech checks to convince him that crushing the NCR at Hoover Dam would lead to the destruction of the Legion in the long term – mostly through telling him that, if he chose to focus his army’s efforts on holding the newly-conquered West, he’d have to give up all the hard-fought territory they’d won in the East. The empire would just be too big for the Legion to handle. Which caused Lanius to admit that the East had been a “hard-fought campaign” and that he’d already felt that Caesar had directed too many members of the army to the Mojave on the quest to take Hoover Dam. He then declared the Dam to be “just a place” and that “I will not have it be the gravestone of the Legion – whether quickly, or as you describe, slowly...by attrition.” P. D. thus convinced him there was victory in wisdom (pointedly AVOIDING the option asking if he agreed to retreat, since that would make him realize she was bullshitting him and make him challenge her to combat anyway), and he agreed to leave with his remaining troops and head back east – though he warned that, eventually, he would return to fight the NCR again, and they would meet on the battlefield once more. And if there were more people like P. D. to fight that time – perhaps it would be a worthy battle indeed. *nods* I’m glad Jon showed off the entire conversation in this run – as he himself pointed out, Legate Lanius only appears for a very short time at the end of the game, but he leaves an impression with his iconic stone mask and his excellent voice acting. And it was cool to see P. D. talk him down, even if Jon still thinks that’s a weird way to wrap up that fight. (And even if Jon also lamented for this specific run that there was no special dialogue for Couriers who did a lot of Legion work before swapping sides to the NCR. Ah well – can’t cover every weird player case in 18 months of development!)

VI. P. D. then wrapping up the mission by going back to the main gate and chatting with General Oliver once he and his rangers blew it open and came through – saying “thank you, I couldn’t have done it alone” when he praised her for helping secure the NCR’s future, before telling him that, if there was nothing else, she had to head out – and getting her ending slides! Which included:

a. The NCR, post-victory celebration, annexing the Strip and the other communities around it

b. P. D. getting the Golden Branch, the highest civilian honor the NCR had, despite her rather brutal methods not being improved of by many NCR citizens

c. The Brotherhood of Steel and the NCR managing to maintain their truce in the Mojave, with the NCR surrendering all their salvaged power armor in exchange for the Brotherhood helping to patrol the I-15 and Highway 95 to encourage trade

d. Veronica feeling better about the Brotherhood’s immediate future in the wake of the truce...but realizing there was a gap between herself and her fellows that could never been bridged, and spending much of her time hiding out in Old World libraries, researching incredible technologies she knew the Brotherhood would never use ( :( LET HER PUNCH MCNAMARA)

e. The NCR evicting the Followers of the Apocalypse from the Old Mormon Fort – and, after a little bit, Outer Vegas altogether

f. The Great Khans returning to Red Rock Canyon...only for the NCR to eventually come in, kill a bunch of them, and exile the rest to a “barren reservation” far north of their trade routes so they could have the land

g. The Nightkin, having never actually gotten a cure for their schizophrenia, leaving Jacobstown and attacking the local humans as their conditions worsened, leading to reprisal attacks on Jacobstown, eventually leading to the rest of the mutants abandoning it as well

h. The Kings and the NCR actually managing to maintain their truce in Freeside, coordinating on relief efforts to help all the citizens – and the Kings stubbornly maintaining their independence in the face of repeated NCR pushing to join the Republic (I don’t know if that extended to Freeside, given it was said to be annexed in an earlier slide, but still)

i. And Primm Slimm turning out to be a decent sheriff for Primm, even if he was so slow some criminals got away clean (Jon decided that this was the best ending for Primm and said that handing control over to a cowboy robot is obviously how you get a perfect society XD)

Yeah – a pretty mixed ending there! Though I’m glad the Kings were all right in the end – and Primm. But yes, this is just more evidence that I should do the Independent Vegas ending in my own run – the NCR do NOT seem to treat the people under their purview as well as they ought!

VII. P. D. then going back in time to the moment when the pop-up warned her she was committing to an ending and going “I’m not ready!” so she could do the remaining bits of DLC that needed doing! Though, in order to keep things fair, she stored a Stealth Boy and two doses of Turbo in Colonel Moore’s desk, so her inventory matched what it looked like at the end of the main campaign (though she did forget that she used a “Meeting People” – Jon promised he’d store one of those away too before she moved on into “Dead Money” when the comments reminded him). On the plus side, doing so allowed her to discover that Moore kept the Hoover Dam saferoom key in there, meaning Jon had once again Learned A New Thing about New Vegas. Neat! :)

VIII. And Jon ending the episode by telling all the people who have been telling him in the comments of the past few episodes, “Hey, before you go into ‘Dead Money,’ go back into ‘Lonesome Road’ and kill the super deathclaw Rawr – his hand is a quest item, so Elijah can’t take it off you, meaning you can convert it into a super-powerful deathclaw gauntlet once you’re in the Sierra Madre” that no, he will NOT be doing that. Because to him, it’s just too much of an exploit – the whole point of “Dead Money” is that you arrive in there with nothing – it’s important to both the difficulty and the story. And he wants to respect that, damn it. (...I suspect he also worries that P. D. would never be able to take on Rawr, but we’ll see what happens once he actually finishes “Lonesome Road” and actually meets the Deathclaw. XD)

And there we have it! Next week, poor Jon finally faces his fears and starts the “Dead Money” DLC. Having never seen him play it before, I am very eager to see just how terrible and painful it is. Hopefully his decision not to take the Light Step perk does NOT screw him over!

YouTube: While I don’t usually watch anything other than the latest F:NV YOLO Remastered episode on Sundays, today saw me watch one other video that I spotted this morning while looking for stuff to listen to as I made my bed: “Velma Losing It in the Background Is the Best Part (Scooby-Doo 2)!” A short by Heartsnreels showing a silly throw-away joke from Scooby-Doo 2 that they felt was one of the best in the movie! Basically, the gang has been captured in big rolling ball cages (don’t know why, never saw the movie), and their fellow captives (in different balls) are a Girl Scout and a pair of evangelists. The Girl Scout asks if they want to buy some cookies, followed by the evangelists asking if they’ve heard the good news –

And cue Scooby going, “Yeah! There’s cookies!” XD And yes, the actress playing Velma IS laughing in the background as he says it. XD Just a few seconds, but it was fun!

*nods* Not bad at all! Was hoping to get a bit more done on tumblr, but -- I woke up late this morning, so it is what it is. *shrug* And now I have to head to bed, as it is a work day tomorrow. Hopefully it won't be too bad...night all!

Pretty Chill Saturday

Feb. 28th, 2026 11:51 pm
crossover_chick: gif with Doc and Marty trying to get out of being written into twisted AUs (Default)
[personal profile] crossover_chick
Well, not exactly weather-wise -- while we still have tons of snow outside, the temperature today got up into the 50s, so we had a nice little taste of warmth that melted a bit of the snow. You can see a bit of one of our garden gnomes in front of their gnome-sized moongate in the backyard again! A shame tomorrow is going to be chilly with snow showers, and Monday below freezing. *sigh* I do not like. Especially since March starts tomorrow -- come on, weather, spring's on its way, cut us a break here!

*shakehead* Anyway -- can't say I accomplished THAT much today, but I got all the things that I really wanted to get done today, done, so that's good:

Cleaning & Laundry: Welp, as usual, keeping my room clean and doing my laundry took up most of my Saturday – at least now I’ve come to expect that state of affairs, so I wasn’t too annoyed when it happened. Here’s the breakdown if you are at all interested:

A) Started the whole process a little after 10:30 AM, putting on a livestream of Jon playing Fallout 76 and talking about how he wants to do another video essay on the game and what he and Claire thought about Season 2 of the Fallout TV series to listen to – fun fact, Claire does not seem to know the plot of Fallout: New Vegas despite it being Jon’s favorite game! There may be an April Fool’s video this year where he forces her to play it XD

B) Brought my laundry (sheets, blankets, bathrobe – my pajamas got washed more recently, so they were good) down around 11:45 AM, throwing my sheets into the washer with Mom and Dad’s to start THAT process

C) Got through most of my dusting by the time we broke for lunch around 1 PM

D) Went downstairs, got the clothes Mom did earlier out of the dryer, moved the sheets into the dryer, and threw my blankets and bathrobe into the washer a little before 1:45 PM

E) Resumed dusting around 2 PM after helping dry some lunch dishes

F) Finished dusting, Swiffering, and vacuuming a little after 3 PM; promptly went downstairs, got sheets out of the dryer, and moved my blankets and bathrobe into the dryer

G) Finally got blankets and bathrobe out of dryer around 4:10 PM, right before starting Little Corners (I’d actually gone and checked on them after updating the game and saw that they were almost ready, so I waited on starting the game until I could collect them)

Yeaaaah – it’s pretty much an all-day project at this point. At least listening to Jon is fun...we’ll see if next time I can somehow convince myself to spend a little less time on the dusting, though, given my room never DOES get all that dusty. Fingers crossed!

Little Corners: As stated above, I did finally get back to this game today – and today’s foray into the virtual sticker book saw me tackling the “Ruins” corner! How’d that go? Pretty well, I’d say:

A) After folding up my blankets, I started by looking through all the stickers, then placing the broken window sticker on the right-hand wall of the ruins, and a big empty doorway surrounded by a few extra bits of crumbling masonry over on the left-hand wall. Always good to establish where the entrance to a room is early!

Long descriptions and spoilers for sticker unlocks below )

FreeTube: I wanted to clear a few more videos out of my Subs over here, and I’m happy to say that I succeeded, watching the two OXBoxtra videos that I most wanted to catch up on this evening –

A) “We Played this Resident Evil Rip-Off So You Don't Have To” by OXBox – Mike playing terrible Resident Evil clone Outbreak: Shades Of Horror with Andy watching on, offering moral support and snark! Why did they put themselves through this? Because Mike saw that the Outbreak series kept releasing super-expensive compilations (noting that the total for the latest was like $145 American dollars), and he decided he had to part with some of his precious money and see what they were all about. Because if the collection cost that much, that meant it had to be good, right? < /sarcasm > Anyway, the game was very much NOT good, and featured:

I. An opening menu which was actually the protagonist – Discount Claire Redfield; she even had the iconic red jacket and a knife that Andy later said looked like someone had sellotaped it to her back – wandering around a strange family fun center, with various explanatory signs telling her where to go to, you know, actually play the game. Apparently the arcade machines offered minigames, the “raid mode” was in the restrooms (Mike was like “why there?!), and the game itself accessible through movie posters? It was confusing enough that I think Mike entered the multiplayer mode by accident while trying to navigate – at the very least, the posters he poked all had an additional subtitle, “Chromatic Split,” on them, and I am reasonably certain one of the explanatory signs said that was the multiplayer version...but as Mike said, you were never going to find a friend to play this with you, so… XD

II. An “Act I” that immediately dumped Discount Claire Redfield in everyone’s favorite gaming environment – a sewer level – with a rapidly-increasing infection level, and featured such nonsense as “green sprouts” (Legally Distinct from “green herbs”) for healing; a UI that randomly faded out every so often (Mike was like “I don’t know what I did!” the first time he noticed it), and was otherwise so cluttered you couldn’t see all the text on the screen; big old crocodile men for some reason; poorly animated asset pack zombies that jittered along, twisted at the waist in very unnatural ways, and went down in one hit so long as you got a headshot (and were worth DEPRESSINGLY little XP – 2 per kill!); flares that, as per the boys, looked like someone stuck a little rocket engine on a thermos (and had a very goofy “use” animation); a flashlight that you used by pressing in the right stick (Mike was very “???” about that); and a ghoul attack animation that seriously looked like a “you have just died” animation (there was a fade to black and everything!), but nope, it was just a regular attack. Mike and Andy were very much not impressed, and chose to quit and move onto Act II when Discount Claire was killed by a ghoul and Mike was forced to “interact to give up” (very helpful, game).

III. An “Act II” that immediately dumped Discount Claire into an underground factory (Mike was immediately like “this is no different from a sewer level, come on”) and featured such nonsense as a cop zombie walking up the stairs that Discount Claire had just come down, completely ignoring her (and going up the second set of stairs backwards) while a cheerleader zombie (yes, those were a thing in this game) came down and ALSO completely ignored her (Andy joked that the first zombie was clocking out for a break and that this was a “shift change”); a bunch of zombies managing to attack Discount Claire through CLOSED AND LOCKED DOORS thanks to their character models partially glitching through them (on the plus side, this meant that Discount Claire could target and kill them as well); Discount Claire getting attacked by a Discount Tyrant that breathed fire for no discernible reason (Mike exclusively shot him in the crotch just for fun – it took quite a lot of crotch shots to bring him down); the boys discovering that you could shoot individual limbs off zombies and turn them into wriggling zombie “snakes,” which was probably the one thing they honestly liked about this game (admitting they’d love to see Capcom implement something like this in RE proper); and another zombie trying to walk directly into a closed door head-first on a different level (Mike and Andy immediately compared it to that famous Gary Larson cartoon featuring the kid going to Midvale School For The Gifted pushing on a door that said “Pull”). Their time in this act came to a close when Mike found a key that could be used to open one of the many locked doors they’d encountered and used it on the door the Midvale Zombie had been walking into – only to discover it was only a safe room of sorts. And didn’t have any other keys inside. Meaning there was no way for them to progress. *shakehead* Great work, game.

IV. An “Act III” that immediately dumped Discount Claire into “Arthur’s Lair” (Mike and Andy: “Who’s Arthur??” I think you might have learned if you had managed to complete the earlier acts, guys!), which was also underground (looked like an old subway tunnel, in fact) and featured such nonsense as the reveal that, when Discount Claire is stealthing, she cannot interact with objects in the world (like a note next to the corpse of the person she was supposed to be meeting down here) or shoot enemies (like the Discount Tyrant trying to murder her); so much ivy growing around a big arena where Discount Claire was expected to fight loads of enemies that it kept getting in the way of the camera as Mike tried to navigate and shoot; Mike attempting to keep a dismembered cheerleader zombie as a “pet snake” for a bit, only to realize it wasn’t really feasible with how many enemies kept coming after him in the arena; Discount Claire dying again, but this time being allowed to come back to life via “attacking” to use the green sprout in her inventory (again, very helpful game); the croc-man enemy coming for Discount Claire using the world’s stupidest walk cycle (Mike and Andy said he walked like a Donkey Kong character, with Mike providing a silly “do do do do!” soundtrack for it); Discount Claire failing to kill a cop zombie with multiple body shots during a later trek through the tunnels, and the cop zombie choosing to just loom over her shoulder rather than attack her (he must have also been on break); a zombie in what looked like a hazmat suit just exiting the game entirely by clipping through a nearby wall when Discount Claire approached (Mike and Andy had a good laugh over that); Mike running out of ammo while fighting zombies in the tunnels and having to use the knife, which didn’t have a proper attack animation, just a big blast of light each time it hit (Mike joked it had to be doing radiant damage, while Andy suggested it was opening stargates); and a Discount Tyrant deeper in the tunnels that was just staring blankly at some pipes when Discount Claire arrived on the scene (Andy promptly began RPing him as a pipe inspector being murdered by some unknown woman XD). Their time in this act ended when Discount Claire was killed by a hillbilly zombie and they decided they didn’t need to see the rest of the lair.

V. And a “Main Street Retro” minigame, available in the Arcade, that wasn’t “retro” in the slightest – it just plonked Discount Claire down on a street and had her go around mowing down hordes of enemies while the local NPCs ran around in a panic, died to the monsters, or – occasionally – picked up a gun and helped. On the plus side, Mike got a rifle that helped him obliterate more Discount Tyrant crotches; on the minus side, rats began raining from the sky at one point near the end of the level. And then everything ended with the game straight-up crashing. Mike and Andy considered this a rather fitting end to things. :P

So, uh, yeah. Mike and Andy cannot recommend anyone spend $145 US on these games. XD Save your cash and get Resident Evil Requiem when it comes out – at least then you’re only spending $75!

B) And “Return to Silent Hill is Really, Really Bad” by OXtra – Ellen, Jane, Mike, and Andy talking about Return To Silent Hill, which is a new movie based on Silent Hill 2 that came out recently, and how it’s – well, see the title. XD Yeah, the four absolutely hated the movie (perhaps more than the Borderlands movie, but I don’t know that for sure), and their half-hour-long bitch session included:

I. Andy forcing everyone to say one nice thing about the movie before they started trashing it – his was “I liked how the lead actor, Jeremy Irvine, looked like a bedraggled Jensen Ackles” (which confused Ellen and Jane, as they had no idea who that guy was – for reference, his most famous role is probably Dean Winchester on Supernatural. Me, I was confused because, after seeing Jeremy as James Sunderland, I was like “...hang on, he looks way more like SAM Winchester” (aka Jared Padelecki)); Jane’s was “This movie made me appreciate the original Silent Hill movie from 2006 more, as it was so much better at being scary and capturing the actual atmosphere of the game;” Ellen’s was “it was under two hours long” (harsh but fair), and Mike’s was “They gave James a cool Ford Mustang muscle car instead of the boring car from the actual game, and made the final shot him doing a sick burnout in said car.” XD (After watching their video and the clips they compiled, my one nice thing is that the shot of James screaming in pain and slamming a hand onto the ground in one location, only for Silent Hill’s iconic meat moss to start growing around it and up the walls, was actually kinda cool. I’m sure it was less cool in the movie, but I liked the brief clip. :P)

Many spoilers for movie and game past this point )

So yeah – end result, they do NOT recommend you see this movie if you can avoid it! Which, uh, is very easy for me, as I didn’t even know the movie existed until they brought it up in this video. XD And we can expect plenty more movie reviews from them as time goes on, as apparently we’re getting movies based on Street Fighter (which, according to Mike and Andy, looks like good campy fun), Mortal Kombat 2 (which will probably be VERY bloody), and Resident Evil (which Andy has high hopes for because apparently it’s attached to a talented director) this year! I will keep my fingers crossed that not all of them are as terrible as this film. :P

Yeah, I suppose I'm happy with that -- I really wanted to watch those videos and play my game, and the cleaning does need to get done, so...right now, though, I really have to go to bed, as it is much too late for me to be up again. ^^; Goals for tomorrow include doing SOMETHING with my tumblr drafts; working some more on Chapter 6 of "Londerland Bloodlines: Downtown Queensland;" playing some Portal 2; and getting in a workout, preferably to the next F:NV YOLO Remastered episode. Hopefully these are all achievable goals. *nods* Night all!

Tiring Friday

Feb. 27th, 2026 11:49 pm
crossover_chick: Doc snoozing on his couch (BTTF: exhausted)
[personal profile] crossover_chick
As my write-up will show very effectively, I feel:

Work – I am sorry to report that it turned to be a very busy and rather rough Friday at work:

A) I discovered that, while the credit card people DID put up all the missing 2026 payments that I told them about (and seemed to put up all the missing 2025 payments this afternoon), there were still a bunch missing that I could see from pledges put on a little later in the month – I will have to go through all those and figure out what’s missing

B) I was continually interrupted in this task by various phone calls (which only seemed to happen whenever my coworker got up from her desk and thus wasn’t available to take them) – a mix of credit card calls and more general maintenance stuff

C) One of the parish priests showed up shortly after lunch and dropped off some gifts (which he wasn’t supposed to do, they’re supposed to be mailed to our PO Box) – and of course, they were mostly cash gifts from his parishioners, along with a few credit card gifts (which we aren’t allowed to process – we can only take card numbers over the phone, nothing written down). The credit card stuff got sent off to our processors (who CAN process that sort of thing), and my coworker and I counted up the cash and got it posted, but hmph.

D) My old supervisor, who now works for a different department (handling bequests and endowments and stuff) dropped off two batches of checks made out to a specific endowment that he needed us to put on for him – now, this was a more reasonable request than you think because the gifts for that department DO live our database, and he’s actually currently the only one IN that department (his coworker has left for a new position). But we do still have to look up all the donors and make records for the ones not currently in the system, so it is a lot of work

E) I got a call from the guy whose pledge wouldn’t go through yesterday, checking up on it – unfortunately I had to tell him that his pledge still wouldn’t go through and that I hadn’t heard back from the credit card people yet. He was very understanding, but it still frustrated me

F) And after I did my time card for this week using the “building closed” code to cover the hours that the building was closed Wednesday and Thursday (since we had delayed starts those two days – 10 AM instead of 8:30 AM), we got an e-mail from HR saying that we weren’t allowed to use the “building closed” code when doing our hours for those two days. Meaning I had to use a full 8 hours of vacation time to cover the day off I took on Wednesday instead of 6.5 – you know, the actual hours THE BUILDING WAS OPEN THAT DAY. Which – I know it’s only 1.5 hours, but tracking our hours has NEVER worked like that in the past! You always got to save the time that the building was fucking closed! Fortunately my supervisor agreed this was bullshit and said she’d try to get us that bit of time back however she could, but still. *huffs* That really pissed me off.

Yeah – as you might imagine, I was very glad to come home and have pizza and play Scrabble after all that! And now it’s the weekend again already, so I don’t have to think about this bullshit for two more days. Small mercies.

To-Do List

1. Get in a workout: Check – my final night on the bike this week saw me pedaling through:

A) The second half of “Reacting to YOUR Greek Myth Hot Takes” by C. M. Alongi! Said reactions included:

I. As I said yesterday, responding to someone’s take on how Medusa was unfairly killed and how her “curse” was supposed to be protection from rapey men with a long chat about the Medusa myth – explaining how in the earliest versions, she was just always a monster; how the more modern “tragic backstory” interpretation was the result of Ovid, a Roman, giving her one when he recorded the tale; and how the Greeks were very victim-blamey when it came to rape because women were more property than people back then (with the only way for an assault victim to regain her honor being to kill herself), so Medusa being punished by Athena for being assaulted by Poseidon in her temple by being turned into a monster would made made sense to them – it’s the modern audience who played around and made it Athena giving Medusa a way to fend off future attackers. (Though she admitted she’d heard SOMETHING about the Ancient Greek equivalent of domestic abuse shelters using Medusa’s head as a symbol and protective charm...but that she had no idea of the validity of it because, well, why would the Ancient Greeks have anything like domestic abuse shelters)

II. Responding to someone commenting on how God Of The Forge and Craftsmen, Hephaestus, is a nice example of disability representation in the myths by going over the origin story of the god (born so ugly Hera tossed him off Mount Olympus, which broke at least one of his legs; raised by nymphs in the ocean; turned out to be incredible at making jewelry, which led to Hera reclaiming him and making him an Olympian after seeing the nymphs showing off their necklaces and whatnot) and saying that he’s not great representation as he’s more of a background character in most myths (having made the magical sword or shield or whatnot the hero may be using), but agreeing it was nice to see a disabled god in ANY role back then

III. Responding to someone’s claim that Apollo was “very problematic” when it came to all his lovers by explaining that she had to push back against the inclusion of Hyacinthus (a handsome Spartan warrior) on the list, because what happened to him wasn’t Apollo’s fault – they had a perfectly nice relationship that only ended because Hyacinthus took a discus to the head while they were throwing it around, and THAT was either an accident or the god Zephyr, jealous of Apollo having gotten the cute guy, killing him under “if I can’t have him no one can” rules – but that in every other case...yeah, calling him problematic was VALID

IV. Responding to someone saying that the “incest ‘issue’ in mythology is overblown, it doesn’t matter with supernatural godly beings, the real problem is a lack of consent whenever the gods mess around with mortals and demigods” with admitting that she KIND OF sees where the commenter is coming from with the incest thing but also it’s still ew and she can’t help but side-eye people who try to downplay it, but totally agreeing that consent between gods and mortals/demigods was a real issue, since no mortal or demigod had any REAL ability to safely say no

V. And responding to someone going “Nyx, Primordial Goddess of Night, is the only god Zeus fears, though I don’t remember where I read that” by saying she too had read that somewhere and explaining some of the Greek hierarchy of greater beings (which goes Primordials – Titans – Gods) and how Chaos formed the first Primordials, which included Nyx...before noting that EROS was also said to be a Primordial (being the personification of love) when he wasn’t Aphrodite’s son (or even when he was, sometimes, apparently the Greeks were good at that sort of double-think), which veered off into a tangent about how much she LOATHES the “ancient creature falls in love with teenage girl” trope, which is why Eros is not only Aphrodite’s son in Monstrous, but also only about twenty years old at the start (while Psyche was aged up to about seventeen at the start of the book, using the excuse that her parents put off her marriage for an unusually-long time to keep getting offerings from the citizens worshiping their gorgeous daughter). Girl is fixing creepy and illegal age gaps in her literature! :p

Interesting stuff, to be sure – and I’m sure she enjoyed getting to flex her knowledge of Greek myths. :)

B) And a series of shorts by DragonsDream, because I had some time to kill at the end of the workout and I couldn’t find a full-length video that would fit the time I had (or, rather, I was looking for one I’d seen in my Recommends earlier, but it took me so long to fail to find it that I instead went to their channel and just watched some shorts), including:

I. “The most wholesome friendship in Baldur's Gate 3” – DD showing off Gale and Tara (his tressym, aka winged cat, friend) hanging out together at the epilogue party and bantering, with Tara claiming the party spot doesn’t compare to Gale’s mother’s sitting room and asking him if all his friends were always so ugly. XD Cute – but also a surprise to me, because Tara’s voice is a LOT different than I thought it would be! I was expecting something younger and maybe higher-pitched, but no – pure middle-aged woman. Okay then. XD

II. “The developers knew someone would try this” – DD using Shadowheart to show off what happens if you follow Meli after he steals the locket from Barth and then steal it off him before Barth can follow him up the ladder and confront him! Basically, Meli protests that he doesn’t have the locket as usual...then, when Shadowheart asks him why he stole it, is very surprised to find that, no, he actually doesn’t have it. Shadowheart then told Barth that Meli may be good, but she’s better, and handed the locket over to Barth – Meli was a little embarrassed, but also rather impressed by Shadowheart’s skills, while Barth was appropriately grateful. He then warned Meli to stay out of his pockets, causing Meli to taunt him with a silly face –

And Barth to backhand him across said face. D: Jerk! And I really don’t like that many of the comments were approving of him doing that. Meli may be a little shit, but he’s a KID, possibly an orphan – cut him a break!

III. “What if you tried to romance both Shadowheart and Minthara” – DD showing off Minthara’s pretty contemptuous reaction to discovering that you were romancing Shadowheart along with her – wondering if their character wasn’t worried “the little amnesiac” wouldn’t forget them in the morning; responding to “I was hoping I could have a relationship with both of you” with accusations of Shadowheart being needy under her cold exterior and declarations that she doesn’t share what she desires, and – after the character said they didn’t want to give up their relationship with Minthara – informing them that they’d have to tell Shadowheart, but not to worry, as the pain of the loss would probably be a religious experience for her. XD God, Minthara is such a bitch and it’s great.

IV. And “When annoyed companions breaks the fourth wall” – DD showing off various annoyed lines the companions will spout if you spam-click their portraits during a fight! My favorites were Astarion’s pissed grunt and “I’m trying to focus on murder!”, Halsin’s irritated “Battle is afoot – you can poke me once we are safe. Perhaps try attacking the enemy?”, and Minsc’s very Minsc “I am armed! Armored! And entirely sick of your foolishness!” XD

Very fun stuff! Now I just have to figure out what I’m watching next week...

2. Continue editing Chapter 4 of “The Van Dort Vacancy”: Check – got just under a page edited today, featuring:

A) Smiler assuring Victor that eventually he wouldn’t feel like he was flaunting his wealth at them with his very existence, if only because they and Alice were willing to keep reminding him that wasn’t the case, with Alice adding that Victor had to remember that she too actually grew up rich – her father was a dean at Doskvol Academy, after all, and owned six suits (with one just for special occasions, no less). Her comfortable childhood was just cut short. Victor confirmed he remembered her telling them about that and explained that the issue was mainly that he was a Van Dort, and, thanks to his parents, being one of those comes with – connotations...

B) Smiler immediately being like “and those connotations should apply to your parents alone – don’t punish yourself for their sins,” and Alice backing them up with telling Victor he shouldn’t have to apologize for what his parents do – especially since he’s so unlike them, wanting to hide in the background rather than shove his wealth in everyone’s faces. Victor confirmed he’s the type who prefers a quiet night in to a loud party, and grumbled that Nell never understood that, because she was so obsessed with yelling about how much better she and her family was than everyone else. Despite being the daughter of a Coalridge factory worker herself, and having married a man who was solidly middle-class before starting the cannery.

C) Smiler noting that some people are just not happy unless others are unhappy, and while it’s terrible, there’s not much they can do about it – stating they preferred to live a life that focused on making themselves and their loved ones as happy as possible, and minimizing the unhappiness they caused others. Victor said he liked the idea behind that, but didn’t know how good he was it – Smiler promptly informed him that he’d made them much happier by being their friend. :) And they were sure the same was true of Alice, who confirmed that she’d enjoyed getting to know Victor – before teasing him that he wasn’t nearly as annoying as she’d feared. Victor laughed and did his best to shoot back by saying she wasn’t as terrifying as he’d thought someone from a madhouse would be – she was startled for a moment, then laughed herself, admitting that she hadn’t thought he had it him...but he ought to work on his delivery. XD Victor said he’d probably have more opportunities to practice, living with her, and she confirmed that she expected him to give as good as he got. :P

Not too shabby, I feel. I ended with the group preparing to get back to packing (again), with Victor stowing his sketchbook and sketches in his carpet bag – next time, the rest of Victor’s things will get packed up! Well, almost – he still needs to look under his bed for something...

3. Watch something on FreeTube: No check, but that’s not a surprise at this point – especially considering it was Game Night (as previously stated, we played Scrabble – and thanks to some lucky letter draws and some fruitful searching on Merriam-Webster’s Scrabble word finder site, I ended up winning). I do have some plans to clear the rest of the OXBoxtra stuff I want to watch tomorrow, if I can – we’ll see what happens!

4. Get my tumblr queues sorted: Again, N/A as Valice Multiverse was quiet and I didn’t have anything pressing on Victor Luvs Alice (N Smiler). *shrug* We’ll see if I get anything done over here this weekend.

Yeah, that work day really took it out of me. Which is sad, as it's the only full day of work I've worked this week... *sigh* Anyway. I've stayed up later than I should have reading TV Tropes, so I'm off to bed. Tomorrow is a Cleaning & Laundry Saturday -- I hope to also play some Little Corners, and watch at least one of the OXBox videos still waiting around in my FreeTube Subs. Hopefully that is an achievable to-do list -- night all!

Busy Working Thursday

Feb. 26th, 2026 11:50 pm
crossover_chick: gif of Doc gasping (BTTF: EEK)
[personal profile] crossover_chick
Very busy, in fact, so let's get straight into the write-up:

Work – Finally went back to work at 10 AM this morning and proceeded to have a very busy day – while my coworker handled the GLs and returned most of the messages left on the phone during our long absence, I found myself juggling:

A) Depositing the checks from the safe and doing the morning reports (as usual)

B) Going through my e-mails and answering those that needed answering (prioritizing the ones from my boss, of course)

C) Taking a bunch of credit card calls (including playing phone tag with one particular guy who was trying to do a pledge – we FINALLY connected at the end of the day), along with answering a few donor questions (including one from a lady who didn’t speak much English asking about her credit card gift – I’m pretty sure I managed to explain to her that her card hadn’t gone through, and she said she’d sent a check instead)

D) MAKING a few phone calls to set up credit card stuff (one went through fine, the other ran afoul of an error that keeps popping up from time to time which just says there was “a problem” with setting up a gift/pledge – the donor was fortunately understanding and admitted he’d had trouble on the website too, which was interesting)

E) Sending more e-mails to the credit card company to thank them for finally posting the missing payments for the 2026 CCA pledges, and asking them to get on posting the missing payments for the 2025 CCA pledges, and to keep looking into that weird nonspecific error

F) Checking the credit card company’s work on posting all those 2026 CCA pledge payments, because I don’t trust them

G) Checking on a few issues our regular check processors brought to light (had to fix someone’s payment schedule and move a gift from the account of someone who’d recently died to the new account we made for his son, who happens to have the same name and live at the same address – this is an annoying fact of life in Rhode Island)

H) And helping my coworker with some GL weirdness (some gifts got split up weird on the reconciliation report, no idea why)

Whew! Quite a lot to get through, as I think you’ll agree! But I did the best I could to handle it all. Tomorrow’s going to be a full-length day – not sure if that will make things less busy (because we’ll be able to spread the work out across more hours) or more busy (because more time for donors to call us and nonsense to happen). We’ll find out when I go in!

To-Do List

1. Get in a workout: Check – another night on the bike, another night on C. M. Alongi’s channel, pedaling my way through:

A) The end of “Creating CaFae Latte: Behind the Scenes!” Which featured:

I. C. M. showing off a bit more of the kind of “detail editing” work she does (clipping out awkward moments, adjusting how quickly the next line of dialogue starts after the previous one, overlapping one scene’s audio onto another scene’s video so she could show a nice facial expression without any awkward pauses, etc) and talking about how, after she’s done with all that, she sends everything back to Video Editor Nic so he can clean it up and add any necessary special effects and whatnot (like the blue filter and blizzard effects in the “kids escaping from the Yule Troll” videos – adorably, she said that she often had to rein him in on the amount of stuff to add because he was so eager to make the videos look good)

II. C. M. showing off the Google Drive where she and Video Editor Nic exchange videos, and being very pleased to see the video intended for January 8th was ready for her to download and post, yay (though she had to change the title as the date in it was wrong – January 7th)

III. And everything ending with a look at the final product – which, in this case, was the skit where Mark comes to the cafe and meets JC, and JC checks in on how he and Drek are doing (and Drek jokingly gets dramatic about being a gay teenager)

Cool stuff! It is nice to see exactly what goes into making these videos – it looks like a lot of work! But it seems C. M. and Nic have a system down. :)

B) And the first half of “Reacting to YOUR Greek Myth Hot Takes!” A video that C. M. did when she needed a break from doing “CaFae Tales,” as apparently those are a lot of work, and which doubled as an advertisement for her Monstrous Kickstarter (which is fully funded and then some as of this writing, yay). Much like her “reacting to your ‘CaFae Latte’ hot takes” videos, this involved her having I presume Video Editor Nic gather up a bunch of people’s opinions about various Greek myths that she could scroll through and react to. Hot takes so far have included:

I. “Hades and Persephone is too romanticized as a myth; he DID kidnap her” – C. M. allowed that Hades did kidnap Persephone (though she did note that in some of the earliest versions of the myth, Zeus basically SOLD Persephone to Hades, and was treated as the actual villain of the piece as a result), but argued that the reason this myth gets so romanticized is because, after the initial kidnapping, Hades and Persephone have probably the most functional relationship out of all the Greek Gods. And us modern folks see that and are like “it’s really a shame that this surprisingly loving marriage starts in such a not-good way – let’s rewrite things so she wants to go with Hades of her own free will instead!” Basically, it may be too romanticized, but it’s not going to STOP being romanticized anytime soon!

II. “Dionysus is so much more than just The Drunk Guy in Greek mythology” – C. M. hard agreed with this one, noting that he was much more than the God of Wine (specifically, that he was also the God of Insanity), and recommending the Overly Sarcastic Production’s video on the guy so people could learn more. And then talked about how one of her favorite experiences as a theater kid was starring in a play about the Bacchanalia that the scriptwriter had turned into a musical of sorts, which she thought really beautifully highlighted all the fucked-up bits in that play.

III. “Hercules is so over-rated, and Sisyphus is underrated” – C. M. mostly agreed with that one, admitting that she herself was pretty “meh” about Hercules (he just had the good fortune of being popular among the Greeks, meaning he got a lot of stories) and explaining the Sisyphus myth for all of us in more detail. Basically, Sisyphus kept killing people who stayed at his house (a HUGE no-no in Ancient Greek society, where being a good host was MANDATED BY THE GODS), then trapped Thanatos, God of Death – the Greek Grim Reaper, separate from Hades – a box when he came from, then got yanked into the Underworld, THEN managed to pull a fast one on Persephone by saying he needed to go up to the living world to put his affairs in order for just three days, then running away and living to a ripe old age. You see why he eventually ended up rolling that rock up a hill over and over and over again. XD

IV. “Jason shouldn’t be considered a hero, he didn’t even DO anything, all his deeds are the result of his wife Medea helping him” – C. M. argued that Jason did manage to successfully wrangle all the heroes who were part of the Argonauts, which did indicate he had some skills...but then allowed that, yeah, no, him getting the Golden Fleece was all Medea. And that he should have thought twice about fucking her over and trying to officially marry someone else after promising himself to her.

V. “I don’t care what Percy Jackson says, Ares was NOT a dick to his daughters” – C. M. hard agreed with this one too, telling us all about a myth where Ares murders Poseidon’s son after he rapes one of his daughters, and when Poseidon took him to court, Zeus ruled in favor of Ares as he didn’t want to upset the other goddesses (including his own wife, who was very much on Ares’s side). Apparently Ares is also POSSIBLY the only god who didn’t rape anyone himself, which – good for the God of War, I must say.

Interesting stuff – C. M. knows a lot about this kind of thing. :) I left off with her talking about the Medusa myth (and how the Greeks were very victim-blamey when it came to rape most of the time) – we’ll finish this off tomorrow and see what other myths and what other hot takes come up!

2. Continue editing Chapter 4 of “The Van Dort Vacancy”: Check – I did in fact manage to fit in an editing session before work today, yay! One of the benefits of going in late. :) Today’s page featured:

A) Victor telling Alice (who’d noted yesterday that the Van Dort servants dressed very well, and she wouldn’t mind taking the outfit she was wearing) that the nice dress was just another way for his parents to show off their money, and that if she wanted it, she could have it, as they had plenty of spares, before adding she’d probably want to resew it to make it less obvious it was one of theirs. Alice assured him that she’d already planned to take up the skirt, as anything that touched her shoes bugged her (made her feel like she could trip at any moment), and mused about moving the lace around the collar to the hem...before admitting she might have to pay someone to do that, as she was much more versed in practical mending than decorative sewing (confessing she’d never had any patience for samplers as a child). Smiler said that Widow Black could help, with Victor confirming she’d done an excellent job on his jacket, while Victor said he could get her into Dundridge & Sons if she wanted, as he was sure Amelia Dundridge would find her a better customer than Nell.

B) Alice telling Smiler and Victor that she’d consider her options dress-wise later, and that they’d better get a move on – because even if Barnaby and Kasimir didn’t object to being left in the wine cellar, there was always the risk that Mrs. Pemberly would notice them missing and go on the hunt. Victor allowed that was a good point and started picking out suits while noting he was surprised that they had convinced her they were new employees – Smiler confessed they hadn’t, really, she’d just decided she needed the help in the kitchen more than figuring out who they were, with Alice confirming they’d only been saved by an incident with a cheese tray. And that it was lucky she knew her way around a cutting board, and Smiler around soup – “Cooking is just another form of alchemy!” Smiler cheerfully proclaimed. :P

C) Smiler asking Victor if he wanted help folding up his clothes, and Victor saying that he could handle the suits, but if Smiler wanted to get some shirts out of the chest of drawers nearby, that would be useful – before promising them that he had fewer shirts than suits with an awkward chuckle. Smiler laughed along but assured him that he really shouldn’t feel guilty about having so many clothes – Victor said he knew, but he’d just had it shoved in his face just how lucky he really was to grow up rich, and he didn’t want either them or Alice to feel like he was somehow flaunting his wealth. Cue Alice telling him that he apologized for being a “spoiled rich boy” way too often already, and given the way his parents treated him, she’d consider him at most a little off. Before telling him he’d have to get one particularly-high-up-the-wall sketch himself, as she couldn’t reach it. XD

And so I ended on Victor fetching the sketch and saying he was glad she felt that way – it was just getting him to feel that way that was the trick. *nods* We’ll continue this conversation tomorrow, and see if Alice and Smiler can’t boost his self-esteem a little.

3. Watch something on FreeTube: Check – managed to fit in the latest from C. M. Alongi tonight – “CaFae Latte Season 83 - TikTok Compilation!” This one was all about the characters dealing with the ICE threat in Minnesota, and featured:

A) Bob checking in with the Stoughton Street Coven on how they were doing with protection charms – after checking in with Lindsey to see how many she’d need (less than last week, as most of the people she and the food shelf have been delivering to already have one now) and Nicole to see if she needed any for her students (already taken care of), Mike declared that ten more on top of the thirty they already had would do the job. Nicole was a little worried about supplies at first, as they’d been going through a lot of unicorn blood, but Bob told her that she and Cyrus had each donated a pint of their blood to the cause. Mike was a little startled, going “this is YOUR blood?” before Bob explained that Fae blood has plenty of magical properties, and it was only a pint –

And cue Ghost Hunter John coming in going “what’s this about blood?” XD Nicole explained about how, since humans aren’t inherently magical, they have to rely on magical ingredients – animal parts and plants – and that Bob and Cyrus had just donated some Fae blood to them as it was excellent for protection and good luck charms, with Mike chiming in that this is why some covens just straight-up kill paranormal people – to harvest their bits. John admitted he’d helped solve some of those cold cases, then asked about the homemade journals in the shop (made by Mike’s wife, as per Lindsey and Mike). Mike was like “didn’t you just get one?” but John explained that he’d been doing a LOT of archiving of what was happening in the Twin Cities – both hard copies locked in his safe and digital ones anyone could access (“Historians will thank you,” Nicole informed him). And then revealed that he’d actually struck up a friendship with fellow archivist Rabbi Rabbit (who Bob confirmed was now friends with Rethu and Cyrus), with the video ending on him praising the guy for doing the archiving, running his synagogue, and getting drivers to help with food deliveries. Though that latter wasn’t too hard, as – well. A not-inconsiderable number of people he knows are related to Holocaust survivors, so…yeah.

These Always Get Long )

4. Get my tumblr queues sorted: N/A – I didn’t have anything I had to do over on Victor Luvs Alice (N Smiler), and it was all quiet again over on Valice Multiverse. *shrug* How it goes sometimes!

...yeah, properly-spaced-out-version is going to have to come tomorrow too -- it's a normal workday, so I HAVE to get to bed now. Night all! EDIT 2/27/2026: Okay, everything's good now, please enjoy the fully-completed and fully-spaced update!

Helping Out Mom Wednesday

Feb. 25th, 2026 11:49 pm
crossover_chick: picture of Alice (Wonderland) in front of the swirling purple Wonderland tunnel (AMA: Alice down the rabbit hole)
[personal profile] crossover_chick
Yeah, it was a pretty stressful day for my mother (Dad ended up in the bathroom early this morning both throwing up and having diarrhea -- ended up waking me up -- and then was in a bad mood a good portion of the day thanks to that and his computer not working correctly), so I ended up spending a lot of it helping her out with various chores (like helping to clean the kitchen and do the laundry) and errands (going out with her to help bring the mail order to the post office and pick up Dad's prescriptions and whatnot). Meaning I didn't have as much time on the computer as I originally anticipated. No Little Corners today, that's for sure! But I still accomplished a few things on the old interwebs:

Tumblr: Only had Victor Luvs Alice (N Smiler) to worry about today, it being a Wednesday – and while I didn’t get as much done as I would have liked thanks to the interruptions to help Mom and the bad vibes, I did do a few important things –

A) First, I made sure to get my queue for the week sorted this morning, with:

I. A couple of drawings of Alice from Alice: Madness Returns by jmppromise (a bust sketch of her looking askance at something with a little smirk, and a full-body sketch of her walking with the Hobby Horse, skirt floofed) for today, Wednesday

II. The “Smiler in something pretty” drawing by shenanigansz (featuring their Smiler OC in a lovely off-the-shoulder yellow blouse, black-and-white-striped waist cincher, and bow tie choker) I picked up yesterday for Thursday

III. The “Emily recognizes Barkis” Corpse Bride gif set by ghiblin (featuring Emily revealing Barkis was her fiancee who left her for dead, and Alfred the skeleton finding that literally jaw-dropping) I picked up yesterday for Friday

IV. And a video by gemini-serpentis featuring footage of the fem!Malkavian fledgling dancing on The Asylum’s dance floor set to “Cotton-Eye Joe” by...huh. I don’t actually know. *looks it up* Okay, so the song’s been around since at least the late nineteenth century, but it looks like the version in the video was done by a band named “Rednex” – good to know! *edits the tags on the post before queuing* Anyway, yeah, that video for Song Saturday

So that’s out of my hair, at least – and gets a couple of older things (those Alice drawings and the VTMB “Cotton-Eye Joe” video) out of my drafts. Yay!

B) And second, I managed to make one small update to my “creating a timeline of Valicer In The Dark stories” post draft – namely, deciding that the second “greenhouse” story – where the trio actually gets plants for their greenhouse in Barrowcleft – should have them dealing with another organization based off an Alton Towers ride during the score. Currently I haven’t made up my mind if that organization should be a cult worshiping the Nemesis monster, or the Beornen lead by Wickerman, but at least I have an idea of who should be the antagonist in that story now! Now I just have to flesh out some of my other ideas a bit more...

Writing: Got another page of Chapter 4 of “The Van Dort Vacancy” edited today before my workout – this one featuring:

A) Victor taking Alice’s suggestion to prioritize what clothes he wanted to bring with him to his new home under advisement (and thanking her and Smiler for helping him by taking down his butterfly sketches; Smiler assured him it was what friends did, and besides, he’d already helped Alice pack before, so) and fetching his carpet bag out of his closet to see if it would be big enough for everything he wanted to take. Cue Smiler looking over their shoulder to reassure him it would almost certainly be fine and let him know they needed to get Alice’s bag before they left – only to get distracted by the sheer number of suits that Victor had in his closet

B) Smiler apologizing to Victor for staring when Victor asked “what is it,” explaining that they’d never seen that many suits in one closet before; Alice was initially like “really?” and started explaining how her father had had a fair few suits for his work in Doskvol Academy – only to turn and see Victor’s overstuffed closet for herself and be like “oh, wait, no, I get it now.” Cue her guessing there were twelve suits in there, and a deeply embarrassed Victor confessing it was actually fifteen, with him wearing the sixteenth. Smiler was like “didn’t know you were so into fashion,” causing Victor to retort that he wasn’t, Nell was, because she knew that having lots of trendy clothes was the best way to show off their wealth (“you should see her hat collection”)

C) Victor, now riddled with guilt over how many clothes he owned, spontaneously offering some to Alice and Smiler, explaining that they could take them apart and get a tailor to turn them into clothes for them instead; Alice cut him off with an “is that a genuine offer or one made because you feel bad about having grown up rich,” to which Victor replied “It can’t be both?” XD Smiler comforted him and said it was a very kind offer, but he didn’t have to make up for being well-off to them, and Alice agreed that if they were judging anyone for the amount of clothes Victor had, it was his parents, since they were the ones who bought them and made him wear them

D) And Victor allowing that, yes, okay, him having so many suits was his parents’ fault (with a side complaint about the sort of things his mother dressed him up in as a kid, and how they tended to make his bullies “creative”), but he genuinely was all right giving them a suit or two to repurpose because they deserved nice things – cue Smiler offering a compromise, telling Victor to take his three favorite suits and one he wouldn’t mind being cut up, and if they wanted they wanted to repurpose that one, they could. Or, rather, if Alice wanted to repurpose it, she could, as they had enough clothes. XD Alice allowed that she was rather lacking in things to wear and that if she could trade one of her dresses for one of Joytide’s, then she could accept a suit-turned-into-a-dress from Victor as payment for letting him join her at Elder Gutknecht’s. Though, admittedly, she had already intended to tell him how much she liked the kitchen maid outfit she already had one…

And that is where I left it! Tomorrow, Victor will let her know she’s welcome to the dress and start picking out what suits he wants to take, and the packing shall continue! Hopefully with less “rich boy guilt” on Victor’s part. :P

Workout: Hopped back on the bike this evening to watch another chunk of “Creating CaFae Latte: Behind the Scenes” by C. M. Alongi! Tonight’s section focused largely on her filming every character’s individual scenes for the next few sets of videos, and featured stuff like:

A) Chris revealing that, when she does a script, she makes sure to highlight all swear words or anything else that TikTok might censor to let Video Editor Nic know what needs to be expressed with emojis in the captions (seriously, it always weirds me out that she can say “fuck” in the audio but it has to be a duck emoji in the captions)

B) Chris getting through filming JC’s section and realizing too late that she forgot to bring the fake goatee that identifies Drek’s Dad in videos, and choosing instead to just tie some of her hair under her nose because that was easier than renting out the space again later to do his bits

C) Chris talking about where she got Herla’s costume – basically, his black piratey shirt was one she already owned; his black-and-cold leafy crown was from Amazon; and his iconic bird skull necklace was one she made at a “make your own necklace” place

D) Chris getting all excited to show off Wendy The Wraith’s costume (which was just a “spooky ghost” costume she got at Spirit Halloween) – only to realize before she started filming that she had to do the scenes for John and Mark first, whoops

E) Chris revealing that Drek’s protection charm necklace was actually a gift sent in by a fan, which was sweet – somebody also sent her in a bunch of different sunglasses, which have come in handy for various videos

F) On the flip side, Chris revealing that Oscar’s original shirt, along with the vest for her BookTok version of Citadel, were both stolen from the building after she (she admits stupidly) hung them on the outside of her filing cabinet – she was much more pissed about losing the vest, as that had been a custom job from a friend using material donated by a fan

G) After finally filming all the other characters (including having to go BACK to Drek to film some more bits after filming all of Oscar’s scenes for a skit and realizing that she’d forgotten Drek was in it; she ended up doing some severe squats to get his height right XD), Chris FINALLY getting to show off the Wendy costume...only to put it on backward at first XD And then have to magnify her script 250% so she could actually read it through the mesh face covering

H) Chris admitting that one of the big reasons she doesn’t have an assistant is that she gets really self-conscious recording around other people, especially with the way she films everything – though apparently she’s absolutely fine with public speaking, so good for her there

I) And Chris treating herself to some lovely Vietnamese food after a long day of filming :)

Very cool to learn all this stuff, I have to admit! Though I am sorry someone straight up stole some of her costumes...anyway, I left off with her showing off how the editing process works (with her cleaning up Nic’s rough cuts of her videos) – tomorrow, we’ll finish that off, then see if we can start the “Greek Myths Hot Takes” video! Would be nice to get THAT one watched too...

FreeTube: I didn’t get to do a “full” video catch-up day thanks to helping Mom with all those various chores and errands, but I did manage to knock three videos out of my unofficial “to watch” list tonight –

A) First, I managed to get through the two OXBox lists I had waiting for me:

I. “7 Scariest Theme Parks Ranked from Creepy to Nightmare Fuel” – Mike, Jane, and Andy talking about the spookiest theme parks in video games (that players did not build themselves)! Ranging from the caffeine-fueled Coffee World from Alan Wake II (where the rides are no longer working because the operators have all been taken over by the Dark Presence, making them even MORE inclined to painfully murder tourists), to the fizzy fun of Nuka-World from Fallout 4’s “Nuka-World” DLC (where the rides are no longer working because of the end of the world, and also the place is now home to raiders, gatorclaws, and colorfully-painted feral ghouls), to the silent horrors of Lakeside Amusement Park from Silent Hill 3 (where the rides are working – but given the carousel features flayed poison-spewing horses and the roller coaster tries to run you over, you’ll wish they weren’t). The moral of the story? It’s a lot more fun to be the one designing the killer haunted theme park than it is to be the one attending it. Think of that the next time you play Planet Coaster! (And then promptly ignore it so you can drop your guests into a ravine.)

II. And “7 Bosses So Hard They Had to Be Patched” – Jane, Mike, and Andy talking about those bosses (or, in one case, extremely difficult racing minigame) that proved to be much too much for the average player and had to be patched! Like Promised Consort Radahn from Elden Ring’s “Shadow of the Erd Tree” DLC, whose range attacks were so bad that they had to both lower the damage and shorten their range so players had a chance! Or “Fairplay,” the aforementioned racing minigame from Mafia: City Of Lost Heaven, where it proved so difficult to actually win the race and progress in the game that they had to adjust the AI so the other drivers didn’t go quite so fast (and then rejigger it entirely when they remade the game eighteen years later in 2020). Or Childe from Genshin Impact, whose ultra-powerful and nearly-unavoidable attacks were so nasty that they had to lower his damage multiplers and his HP to give new players a chance! ...in the “Story Mode,” anyway. Apparently there’s a weekly “bonus boss” version of him that still functions like he did pre-patch. Given how controversial nerfing some of the earlier bosses on the list proved to be for the player base (with people who managed to beat them pre-patch being pissed that the developers were “bowing to peer pressure” and other such nonsense) that was probably the right call – best of both worlds!

B) And second, I managed to squeeze in a video uploaded today – “Fun With Shorts: Education in America - 17th and 18the [sic] Centuries (Part 1)” by Josh Way! Eight minutes of a Coronet short about – well, look at the title. XD Specifically, it covered how the Puritans educated their children, with the focus being on “everyone needs to be able to read so they can read the Bible and understand its text as law.” Girls learned sewing and cooking and not much else; boys, meanwhile, went to schools where they could memorize the Bible and related literature. Not exactly a thorough curriculum for growing minds! Josh was appropriately disdainful of the short and everything in it – snarking about Super Cuts being available in the 17th century in response to a kid’s hairdo; making repeated pointed comments about Puritan Christianity and how oppressive and grim it was; and laughing over the name of the law that made it compulsory for towns and villages to have schools to educate their children in Massachusetts (the “Old Deluded Satan Law” – you can see why he laughed). Fun stuff, even if I wish he’d stop splitting up shorts into two pieces like this – oftentimes the second half comes out so long after the first one that I’ve forgotten what the short was originally about!

So that's not nothing -- and I'm glad I was able to help out Mom, even if it was kind of stressful at times. Seriously, the vibes are ending up absolutely rancid in this house more and more often... *sigh* Anyway, I need to head to bed -- since going out with Mom proved the roads are in mostly-good condition, I WILL be going to work tomorrow. Though we do have another late start, at least, so I'll have a bit more time to hang out and relax in the morning, at least. Might try to get my writing done early -- we'll see how that shakes out, though. Night all!
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